| | | 1 | | using AmbientServices.Utilities; |
| | | 2 | | using System; |
| | | 3 | | using System.Diagnostics; |
| | | 4 | | using System.Runtime.Versioning; |
| | | 5 | | using System.Threading; |
| | | 6 | | using System.Threading.Tasks; |
| | | 7 | | |
| | | 8 | | namespace AmbientServices; |
| | | 9 | | |
| | | 10 | | /// <summary> |
| | | 11 | | /// A static class that utilizes the ambient <see cref="IAmbientClock"/> service if there is one, or the system clock if |
| | | 12 | | /// </summary> |
| | | 13 | | /// <remarks> |
| | | 14 | | /// <pitch> |
| | | 15 | | /// The way code in this library and its consumers should read time: <see cref="UtcNow"/>, <see cref="Now"/>, <see cref= |
| | | 16 | | /// </pitch> |
| | | 17 | | /// <pledge> |
| | | 18 | | /// With no ambient clock, every member mirrors the system clock exactly. <see cref="Pause"/> freezes time for the curr |
| | | 19 | | /// </pledge> |
| | | 20 | | /// <plan> |
| | | 21 | | /// A static facade over <c>Ambient.GetService<IAmbientClock>()</c>: reads use the call-context-local service and |
| | | 22 | | /// </plan> |
| | | 23 | | /// <priority> |
| | | 24 | | /// <see cref="IAmbientClock"/> |
| | | 25 | | /// 1. Drop-in fidelity to the framework types over a cleaner API: this facade and the ambient-clock stand-ins built on |
| | | 26 | | /// 2. Test determinism over test speed being incidental: while paused, a skip advances the clock instantly and fires th |
| | | 27 | | /// </priority> |
| | | 28 | | /// </remarks> |
| | | 29 | | public static class AmbientClock |
| | | 30 | | { |
| | | 31 | | private static readonly AmbientService<IAmbientClock> _Clock = Ambient.GetService<IAmbientClock>(); |
| | | 32 | | /// <summary> |
| | | 33 | | /// Gets whether or not the ambient clock is just the system clock. |
| | | 34 | | /// </summary> |
| | | 35 | | /// <remarks> |
| | | 36 | | /// This property is thread-safe. |
| | | 37 | | /// </remarks> |
| | | 38 | | public static bool IsSystemClock => _Clock.Local == null; |
| | | 39 | | /// <summary> |
| | | 40 | | /// Gets the number of virtual ticks elapsed. Ticks must be measured in units of <see cref="Stopwatch.Frequency"/>. |
| | | 41 | | /// </summary> |
| | | 42 | | /// <remarks> |
| | | 43 | | /// This property is thread-safe. |
| | | 44 | | /// </remarks> |
| | | 45 | | public static long Ticks => _Clock.Local?.Ticks ?? Stopwatch.GetTimestamp(); |
| | | 46 | | /// <summary> |
| | | 47 | | /// Gets a <see cref="TimeSpan"/> indicating the amount of virtual time that has elapsed. Often more convenient tha |
| | | 48 | | /// </summary> |
| | | 49 | | /// <remarks> |
| | | 50 | | /// This property is thread-safe. |
| | | 51 | | /// </remarks> |
| | | 52 | | public static TimeSpan Elapsed => TimeSpan.FromTicks(TimeSpanUtilities.StopwatchTicksToTimeSpanTicks(_Clock.Local?.T |
| | | 53 | | /// <summary> |
| | | 54 | | /// Gets the current virtual UTC <see cref="DateTime"/>. |
| | | 55 | | /// </summary> |
| | | 56 | | /// <remarks> |
| | | 57 | | /// This property is thread-safe. |
| | | 58 | | /// </remarks> |
| | | 59 | | public static DateTime UtcNow => _Clock.Local?.UtcDateTime ?? DateTime.UtcNow; |
| | | 60 | | /// <summary> |
| | | 61 | | /// Gets the current virtual local <see cref="DateTime"/>. |
| | | 62 | | /// </summary> |
| | | 63 | | /// <remarks> |
| | | 64 | | /// This property is thread-safe. |
| | | 65 | | /// </remarks> |
| | | 66 | | public static DateTime Now => _Clock.Local?.UtcDateTime.ToLocalTime() ?? DateTime.Now; |
| | | 67 | | /// <summary> |
| | | 68 | | /// Creates an <see cref="AmbientCancellationTokenSource"/> that cancels after the specified timeout. |
| | | 69 | | /// </summary> |
| | | 70 | | /// <param name="timeout">A <see cref="TimeSpan"/> indicating how long to wait before timing out.</param> |
| | | 71 | | /// <returns>An <see cref="AmbientCancellationTokenSource"/> that will cancel after the specified timeout (if any).< |
| | | 72 | | [Obsolete("Use new AmbientCancellationTokenSource directly")] |
| | | 73 | | public static AmbientCancellationTokenSource CreateCancellationTokenSource(TimeSpan timeout) |
| | | 74 | | { |
| | | 75 | | return new AmbientCancellationTokenSource(timeout); |
| | | 76 | | } |
| | | 77 | | /// <summary> |
| | | 78 | | /// Creates an <see cref="AmbientCancellationTokenSource"/> that cancels after the specified timeout. |
| | | 79 | | /// </summary> |
| | | 80 | | /// <param name="cancellationTokenSource">An optional <see cref="CancellationTokenSource"/> from the framework to us |
| | | 81 | | /// <returns>An <see cref="AmbientCancellationTokenSource"/> for the specified <see cref="CancellationTokenSource"/> |
| | | 82 | | [Obsolete("Use new AmbientCancellationTokenSource directly")] |
| | | 83 | | public static AmbientCancellationTokenSource CreateCancellationTokenSource(CancellationTokenSource? cancellationToke |
| | | 84 | | { |
| | | 85 | | return new AmbientCancellationTokenSource(cancellationTokenSource); |
| | | 86 | | } |
| | | 87 | | /// <summary> |
| | | 88 | | /// Pauses the time within the current call context so that no time passes until the returned <see cref="IDisposable |
| | | 89 | | /// </summary> |
| | | 90 | | /// <remarks> |
| | | 91 | | /// The returned instance must be disposed in the same call context. If disposed in a child call context, the first |
| | | 92 | | /// </remarks> |
| | | 93 | | public static IDisposable Pause() |
| | | 94 | | { |
| | | 95 | | return new ScopedClockPauser(); |
| | | 96 | | } |
| | | 97 | | /// <summary> |
| | | 98 | | /// Skips a paused clock ahead the specified amount of time. |
| | | 99 | | /// If the clock is not paused in the current call context, nothing is done. |
| | | 100 | | /// This method should only ever be called from test code that controls the passage of time. |
| | | 101 | | /// Calling it from non-test code will likely cause unexpected behavior for other code. |
| | | 102 | | /// </summary> |
| | | 103 | | /// <remarks> |
| | | 104 | | /// Note that negative times are allowed, but should only be used to test weird clock issues. |
| | | 105 | | /// </remarks> |
| | | 106 | | /// <param name="stopwatchTicks">The number of stopwatch ticks to skip ahead.</param> |
| | | 107 | | public static void SkipAhead(long stopwatchTicks) |
| | | 108 | | { |
| | | 109 | | if (_Clock.Override is PausedAmbientClock controllable) controllable.SkipAhead(stopwatchTicks); |
| | | 110 | | } |
| | | 111 | | /// <summary> |
| | | 112 | | /// Skips a paused clock ahead the specified amount of time. |
| | | 113 | | /// If the clock is not paused in the current call context, nothing is done. |
| | | 114 | | /// This method should only ever be called from test code that controls the passage of time. |
| | | 115 | | /// Calling it from non-test code will likely cause unexpected behavior for other code. |
| | | 116 | | /// </summary> |
| | | 117 | | /// <remarks> |
| | | 118 | | /// Note that negative times are allowed, but should only be used to test weird clock issues. |
| | | 119 | | /// </remarks> |
| | | 120 | | /// <param name="skipTime">The amount of time to skip ahead.</param> |
| | | 121 | | public static void SkipAhead(TimeSpan skipTime) |
| | | 122 | | { |
| | | 123 | | if (_Clock.Override is PausedAmbientClock controllable) controllable.SkipAhead(TimeSpanUtilities.TimeSpanTicksTo |
| | | 124 | | } |
| | | 125 | | /// <summary> |
| | | 126 | | /// The ambient clock equivalent of <see cref="Thread.Sleep(int)"/>. |
| | | 127 | | /// If the clock is paused, skips the virtual clock forward by the specified number of milliseconds, otherwise calls |
| | | 128 | | /// This method should only ever be called from test code that controls the passage of time. |
| | | 129 | | /// Calling it from non-test code will likely cause unexpected behavior for other code. |
| | | 130 | | /// </summary> |
| | | 131 | | /// <remarks> |
| | | 132 | | /// Note that negative times are allowed, but should only be used to test weird clock issues. |
| | | 133 | | /// </remarks> |
| | | 134 | | /// <param name="millisecondsToSleep">The number of milliseconds to sleep.</param> |
| | | 135 | | public static void ThreadSleep(int millisecondsToSleep) |
| | | 136 | | { |
| | | 137 | | if (_Clock.Override is PausedAmbientClock controllable) |
| | | 138 | | { |
| | | 139 | | controllable.SkipAhead(millisecondsToSleep * Stopwatch.Frequency / 1000); |
| | | 140 | | } |
| | | 141 | | else |
| | | 142 | | { |
| | | 143 | | Thread.Sleep(millisecondsToSleep); |
| | | 144 | | } |
| | | 145 | | } |
| | | 146 | | /// <summary> |
| | | 147 | | /// The ambient clock equivalent of <see cref="Thread.Sleep(TimeSpan)"/>. |
| | | 148 | | /// Skips a paused clock ahead the specified amount of time. |
| | | 149 | | /// If the clock is paused, skips the virtual clock forward by the specified amount, otherwise calls <see cref="Thre |
| | | 150 | | /// This method should only ever be called from test code that controls the passage of time. |
| | | 151 | | /// Calling it from non-test code will likely cause unexpected behavior for other code. |
| | | 152 | | /// </summary> |
| | | 153 | | /// <remarks> |
| | | 154 | | /// Note that negative times are allowed, but should only be used to test weird clock issues. |
| | | 155 | | /// </remarks> |
| | | 156 | | /// <param name="skipTime">The amount of time to skip ahead.</param> |
| | | 157 | | public static void ThreadSleep(TimeSpan skipTime) |
| | | 158 | | { |
| | | 159 | | ThreadSleep((int)skipTime.TotalMilliseconds); |
| | | 160 | | } |
| | | 161 | | /// <summary> |
| | | 162 | | /// Asynchronously delays for a specified amount of time. |
| | | 163 | | /// This method should only ever be called from test code that controls the passage of time. |
| | | 164 | | /// Calling it from non-test code will likely cause unexpected behavior for other code. |
| | | 165 | | /// </summary> |
| | | 166 | | /// <param name="millisecondsToDelay">The number of milliseconds to delay.</param> |
| | | 167 | | private static async ValueTask Delay(long millisecondsToDelay) |
| | | 168 | | { |
| | | 169 | | if (_Clock.Override is PausedAmbientClock controllable) |
| | | 170 | | { |
| | | 171 | | controllable.SkipAhead(millisecondsToDelay * Stopwatch.Frequency / 1000); |
| | | 172 | | await Task.Delay(0); |
| | | 173 | | } |
| | | 174 | | else |
| | | 175 | | { |
| | | 176 | | await Task.Delay(TimeSpan.FromMilliseconds(millisecondsToDelay)); |
| | | 177 | | } |
| | | 178 | | } |
| | | 179 | | /// <summary> |
| | | 180 | | /// Asynchronously delays for a specified amount of time. |
| | | 181 | | /// This method should only ever be called from test code that controls the passage of time. |
| | | 182 | | /// Calling it from non-test code will likely cause unexpected behavior for other code. |
| | | 183 | | /// </summary> |
| | | 184 | | /// <param name="millisecondsToDelay">The number of milliseconds to delay.</param> |
| | | 185 | | public static ValueTask TaskDelay(int millisecondsToDelay) |
| | | 186 | | { |
| | | 187 | | return Delay(millisecondsToDelay); |
| | | 188 | | } |
| | | 189 | | /// <summary> |
| | | 190 | | /// Asynchronously delays for a specified amount of time. |
| | | 191 | | /// This method should only ever be called from test code that controls the passage of time. |
| | | 192 | | /// Calling it from non-test code will likely cause unexpected behavior for other code. |
| | | 193 | | /// </summary> |
| | | 194 | | /// <param name="delayTime">The amount of time to skip ahead.</param> |
| | | 195 | | public static ValueTask TaskDelay(TimeSpan delayTime) |
| | | 196 | | { |
| | | 197 | | return Delay((long)delayTime.TotalMilliseconds); |
| | | 198 | | } |
| | | 199 | | private static async ValueTask Delay(long millisecondsToDelay, CancellationToken cancel) |
| | | 200 | | { |
| | | 201 | | if (_Clock.Override is PausedAmbientClock controllable) |
| | | 202 | | { |
| | | 203 | | controllable.SkipAhead(millisecondsToDelay * Stopwatch.Frequency / 1000); |
| | | 204 | | await Task.Delay(0, cancel); |
| | | 205 | | } |
| | | 206 | | else |
| | | 207 | | { |
| | | 208 | | await Task.Delay(TimeSpan.FromMilliseconds(millisecondsToDelay), cancel); |
| | | 209 | | } |
| | | 210 | | } |
| | | 211 | | /// <summary> |
| | | 212 | | /// Asynchronously delays for a specified amount of time. |
| | | 213 | | /// This method should only ever be called from test code that controls the passage of time. |
| | | 214 | | /// Calling it from non-test code will likely cause unexpected behavior for other code. |
| | | 215 | | /// </summary> |
| | | 216 | | /// <param name="millisecondsToDelay">The number of milliseconds to delay</param> |
| | | 217 | | /// <param name="cancel">A <see cref="CancellationToken"/> that may be used to cancel the delay.</param> |
| | | 218 | | public static ValueTask TaskDelay(int millisecondsToDelay, CancellationToken cancel) |
| | | 219 | | { |
| | | 220 | | return Delay(millisecondsToDelay, cancel); |
| | | 221 | | } |
| | | 222 | | /// <summary> |
| | | 223 | | /// Asynchronously delays for a specified amount of time. |
| | | 224 | | /// This method should only ever be called from test code that controls the passage of time. |
| | | 225 | | /// Calling it from non-test code will likely cause unexpected behavior for other code. |
| | | 226 | | /// </summary> |
| | | 227 | | /// <param name="delayTime">The amount of time to skip ahead.</param> |
| | | 228 | | /// <param name="cancel">A <see cref="CancellationToken"/> that may be used to cancel the delay.</param> |
| | | 229 | | public static ValueTask TaskDelay(TimeSpan delayTime, CancellationToken cancel) |
| | | 230 | | { |
| | | 231 | | return Delay((long)delayTime.TotalMilliseconds, cancel); |
| | | 232 | | } |
| | | 233 | | |
| | | 234 | | private sealed class ScopedClockPauser : IDisposable |
| | | 235 | | { |
| | | 236 | | private readonly IAmbientClock? _clockToRestore; |
| | | 237 | | |
| | | 238 | | internal ScopedClockPauser() |
| | | 239 | | { |
| | | 240 | | _clockToRestore = _Clock.Override; |
| | | 241 | | _Clock.Override = new PausedAmbientClock(); |
| | | 242 | | } |
| | | 243 | | |
| | | 244 | | #region IDisposable Support |
| | | 245 | | private bool _disposed; // to detect redundant calls |
| | | 246 | | |
| | | 247 | | private void Dispose(bool disposing) |
| | | 248 | | { |
| | | 249 | | if (!_disposed) |
| | | 250 | | { |
| | | 251 | | if (disposing) |
| | | 252 | | { |
| | | 253 | | _Clock.Override = _clockToRestore; |
| | | 254 | | } |
| | | 255 | | _disposed = true; |
| | | 256 | | } |
| | | 257 | | } |
| | | 258 | | public void Dispose() |
| | | 259 | | { |
| | | 260 | | // Do not change this code. Put cleanup code in Dispose(bool disposing) above. |
| | | 261 | | Dispose(true); |
| | | 262 | | } |
| | | 263 | | #endregion |
| | | 264 | | } |
| | | 265 | | /// <summary> |
| | | 266 | | /// An ambient clock which only moves time forward when explicitly told to do so. |
| | | 267 | | /// </summary> |
| | | 268 | | /// <remarks> |
| | | 269 | | /// <pitch>The controllable clock installed by <see cref="AmbientClock.Pause"/>: time stands perfectly still until t |
| | | 270 | | /// <pledge><see cref="IAmbientClock"/></pledge> |
| | | 271 | | /// <pledge>Time moves only through <see cref="SkipAhead(long)"/>, and never backwards except when explicitly asked |
| | | 272 | | /// <plan>Captures <see cref="Stopwatch.GetTimestamp"/> once at construction as the frozen base time and adds an <se |
| | | 273 | | /// </remarks> |
| | | 274 | | internal class PausedAmbientClock : IAmbientClock |
| | | 275 | | { |
| | | 276 | | private readonly ConcurrentHashSet<IAmbientClockTimeChangedNotificationSink> _notificationSinks = new(); |
| | | 277 | | private readonly long _baseStopwatchTicks; |
| | | 278 | | private long _elapsedStopwatchTicks; |
| | | 279 | | |
| | | 280 | | /// <summary> |
| | | 281 | | /// Constructs an ambient clock that is paused at the current date-time and only moves time forward when explici |
| | | 282 | | /// </summary> |
| | | 283 | | public PausedAmbientClock() |
| | | 284 | | { |
| | | 285 | | _baseStopwatchTicks = Stopwatch.GetTimestamp(); |
| | | 286 | | // make sure that subsequent operations don't get a timestamp earlier than this |
| | | 287 | | Thread.MemoryBarrier(); |
| | | 288 | | } |
| | | 289 | | /// <summary> |
| | | 290 | | /// Gets the number of ticks elapsed. (In units of <see cref="Stopwatch.Frequency"/>). |
| | | 291 | | /// </summary> |
| | | 292 | | /// <remarks> |
| | | 293 | | /// This property is thread-safe. |
| | | 294 | | /// </remarks> |
| | | 295 | | public long Ticks => _baseStopwatchTicks + _elapsedStopwatchTicks; |
| | | 296 | | /// <summary> |
| | | 297 | | /// Gets the current UTC <see cref="DateTime"/>. |
| | | 298 | | /// </summary> |
| | | 299 | | /// <remarks> |
| | | 300 | | /// This property is thread-safe. |
| | | 301 | | /// </remarks> |
| | | 302 | | public DateTime UtcDateTime => UtcDateTimeFromStopwatchTicks(_baseStopwatchTicks + _elapsedStopwatchTicks); |
| | | 303 | | |
| | | 304 | | private static DateTime UtcDateTimeFromStopwatchTicks(long stopwatchTicks) |
| | | 305 | | { |
| | | 306 | | return new DateTime(TimeSpanUtilities.StopwatchTimestampToDateTime(stopwatchTicks), DateTimeKind.Utc); |
| | | 307 | | } |
| | | 308 | | |
| | | 309 | | /// <summary> |
| | | 310 | | /// Registers a time changed notification sink with this ambient clock. |
| | | 311 | | /// </summary> |
| | | 312 | | /// <param name="sink">An <see cref="IAmbientClockTimeChangedNotificationSink"/> that will receive notifications |
| | | 313 | | /// <returns>true if the registration was successful, false if the specified sink was already registered.</retur |
| | | 314 | | public bool RegisterTimeChangedNotificationSink(IAmbientClockTimeChangedNotificationSink sink) |
| | | 315 | | { |
| | | 316 | | return _notificationSinks.Add(sink); |
| | | 317 | | } |
| | | 318 | | /// <summary> |
| | | 319 | | /// Deregisters a time changed notification sink with this ambient clock. |
| | | 320 | | /// </summary> |
| | | 321 | | /// <param name="sink">An <see cref="IAmbientClockTimeChangedNotificationSink"/> that will receive notifications |
| | | 322 | | /// <returns>true if the deregistration was successful, false if the specified sink was not registered.</returns |
| | | 323 | | public bool DeregisterTimeChangedNotificationSink(IAmbientClockTimeChangedNotificationSink sink) |
| | | 324 | | { |
| | | 325 | | return _notificationSinks.Remove(sink); |
| | | 326 | | } |
| | | 327 | | |
| | | 328 | | /// <summary> |
| | | 329 | | /// Moves the clock forward by the specified number of ticks. Ticks are the same units as <see cref="Stopwatch" |
| | | 330 | | /// </summary> |
| | | 331 | | /// <remarks> |
| | | 332 | | /// Note that negative times are allowed, but should only be used to test weird clock issues. |
| | | 333 | | /// </remarks> |
| | | 334 | | /// <param name="ticks">The number of ticks to move forward.</param> |
| | | 335 | | /// <remarks>This function is not thread-safe and must only be called by one thread at a time. It must not be c |
| | | 336 | | public void SkipAhead(long ticks) |
| | | 337 | | { |
| | | 338 | | long startStopwatchTicks = _baseStopwatchTicks + _elapsedStopwatchTicks; |
| | | 339 | | long targetStopwatchTicks = startStopwatchTicks + ticks; |
| | | 340 | | long positionStopwatchTicks = startStopwatchTicks; |
| | | 341 | | // walk forward through the scheduled callbacks in chronological order, stopping the clock at each one befor |
| | | 342 | | // each pass re-asks for the soonest deadline, so callbacks that reschedule themselves are picked up at thei |
| | | 343 | | for (long? nextStopwatchTicks = SoonestScheduledCallback(positionStopwatchTicks, targetStopwatchTicks); next |
| | | 344 | | { |
| | | 345 | | MoveTo(nextStopwatchTicks.Value); |
| | | 346 | | NotifyTimeChanged(positionStopwatchTicks, nextStopwatchTicks.Value); |
| | | 347 | | positionStopwatchTicks = nextStopwatchTicks.Value; |
| | | 348 | | } |
| | | 349 | | // settle at the requested time--this is the only step taken when nothing is scheduled, including when movin |
| | | 350 | | MoveTo(targetStopwatchTicks); |
| | | 351 | | NotifyTimeChanged(positionStopwatchTicks, targetStopwatchTicks); |
| | | 352 | | } |
| | | 353 | | /// <summary> |
| | | 354 | | /// Gets the soonest time any registered sink has a callback scheduled after <paramref name="afterStopwatchTicks |
| | | 355 | | /// </summary> |
| | | 356 | | /// <param name="afterStopwatchTicks">The time the clock currently sits at. Callbacks due at or before this hav |
| | | 357 | | /// <param name="throughStopwatchTicks">The time the clock is moving to. Callbacks due after this are not part |
| | | 358 | | private long? SoonestScheduledCallback(long afterStopwatchTicks, long throughStopwatchTicks) |
| | | 359 | | { |
| | | 360 | | long? soonestStopwatchTicks = null; |
| | | 361 | | foreach (IAmbientClockTimeChangedNotificationSink notificationSink in _notificationSinks) |
| | | 362 | | { |
| | | 363 | | long? dueStopwatchTicks = (notificationSink as IAmbientClockScheduledCallbackSource)?.NextScheduledCallb |
| | | 364 | | if (dueStopwatchTicks == null || dueStopwatchTicks.Value <= afterStopwatchTicks || dueStopwatchTicks.Val |
| | | 365 | | if (soonestStopwatchTicks == null || dueStopwatchTicks.Value < soonestStopwatchTicks.Value) soonestStopw |
| | | 366 | | } |
| | | 367 | | return soonestStopwatchTicks; |
| | | 368 | | } |
| | | 369 | | private void MoveTo(long stopwatchTicks) |
| | | 370 | | { |
| | | 371 | | Interlocked.Exchange(ref _elapsedStopwatchTicks, stopwatchTicks - _baseStopwatchTicks); |
| | | 372 | | } |
| | | 373 | | private void NotifyTimeChanged(long oldTicks, long newTicks) |
| | | 374 | | { |
| | | 375 | | // notify any subscribers |
| | | 376 | | foreach (IAmbientClockTimeChangedNotificationSink notificationSink in _notificationSinks) |
| | | 377 | | { |
| | | 378 | | notificationSink.TimeChanged(this, oldTicks, newTicks, UtcDateTimeFromStopwatchTicks(oldTicks), UtcDateT |
| | | 379 | | } |
| | | 380 | | } |
| | | 381 | | /// <summary> |
| | | 382 | | /// Moves the clock forward by the specified amount of time. |
| | | 383 | | /// </summary> |
| | | 384 | | /// <remarks> |
| | | 385 | | /// Note that negative times are allowed, but should only be used to test weird clock issues. |
| | | 386 | | /// </remarks> |
| | | 387 | | /// <param name="time">A <see cref="TimeSpan"/> indicating how much to move forward.</param> |
| | | 388 | | /// <remarks>This function is not thread-safe and must only be called by one thread at a time. It must not be c |
| | | 389 | | public void SkipAhead(TimeSpan time) |
| | | 390 | | { |
| | | 391 | | SkipAhead(TimeSpanUtilities.TimeSpanTicksToStopwatchTicks(time.Ticks)); |
| | | 392 | | } |
| | | 393 | | } |
| | | 394 | | } |
| | | 395 | | /// <summary> |
| | | 396 | | /// A helper class that implements the same methods and properties as <see cref="Stopwatch"/> but uses an ambient clock |
| | | 397 | | /// When an ambient clock is not available, should behave identically to <see cref="Stopwatch"/>. |
| | | 398 | | /// </summary> |
| | | 399 | | /// <remarks> |
| | | 400 | | /// AmbientStopwatch measures elapsed time. It has two states, running and paused. It can be constructed in either sta |
| | | 401 | | /// While running, <see cref="ElapsedTicks"/> will return successively increasing values (or equal values if it is calle |
| | | 402 | | /// While not running, <see cref="ElapsedTicks"/> will return the same value, indicating the number of ticks that were p |
| | | 403 | | /// AmbientStopwatch is not thread-safe, but neither is <see cref="Stopwatch"/>. |
| | | 404 | | /// Threadsafe versions would be possible to implement but are much more complicated due to the race caused by the state |
| | | 405 | | /// AmbientStopwatch does not support changing the clock implementation after construction. |
| | | 406 | | /// <pitch>A <see cref="Stopwatch"/> lookalike whose elapsed time follows the ambient clock, so duration-measuring code |
| | | 407 | | /// <pledge>Behaves like <see cref="Stopwatch"/> under the running/paused state rules described above; the clock it obse |
| | | 408 | | /// <plan>Stores the bound <see cref="IAmbientClock"/> (null meaning the system clock) plus two tick counters — ticks ac |
| | | 409 | | /// </remarks> |
| | | 410 | | public sealed class AmbientStopwatch |
| | | 411 | | { |
| | | 412 | | private static readonly AmbientService<IAmbientClock> _Clock = Ambient.GetService<IAmbientClock>(); |
| | | 413 | | |
| | | 414 | | private readonly IAmbientClock? _clock; |
| | | 415 | | private long _accumulatedTicks; |
| | | 416 | | private long _resumeTicks; |
| | | 417 | | |
| | | 418 | | /// <summary> |
| | | 419 | | /// Returns a newly constructed <see cref="AmbientStopwatch"/> that has been started. |
| | | 420 | | /// </summary> |
| | | 421 | | #pragma warning disable CA1711 // the analyzer incorrectly thinks this method is a replacement to Start, but it is not- |
| | | 422 | | public static AmbientStopwatch StartNew() |
| | | 423 | | #pragma warning restore CA1711 |
| | | 424 | | { |
| | | 425 | | return new AmbientStopwatch(true); |
| | | 426 | | } |
| | | 427 | | |
| | | 428 | | /// <summary> |
| | | 429 | | /// Constructs an AmbientStopwatch using the local ambient clock if there is one. |
| | | 430 | | /// </summary> |
| | | 431 | | /// <param name="run">Whether or not to start the stopwatch running. Default is false (to match <see cref="Stopwatc |
| | | 432 | | public AmbientStopwatch(bool run = false) |
| | | 433 | | : this(_Clock.Local, run) |
| | | 434 | | { |
| | | 435 | | } |
| | | 436 | | /// <summary> |
| | | 437 | | /// Constructs an AmbientStopwatch using a specified <see cref="IAmbientClock"/>. This overload is mainly for testi |
| | | 438 | | /// </summary> |
| | | 439 | | /// <param name="clock">The <see cref="IAmbientClock"/> to use, or null to use the system clock.</param> |
| | | 440 | | /// <param name="run">Whether or not the stopwatch should start in a running state (as opposed to a paused state).</ |
| | | 441 | | public AmbientStopwatch(IAmbientClock? clock, bool run = true) |
| | | 442 | | { |
| | | 443 | | _clock = clock; |
| | | 444 | | _resumeTicks = Ticks; |
| | | 445 | | IsRunning = run; |
| | | 446 | | } |
| | | 447 | | /// <summary> |
| | | 448 | | /// Gets a timestamp number that may be used to determine how many ticks have elapsed between calls. |
| | | 449 | | /// The timestamp is retrieved from the default local ambient clock. |
| | | 450 | | /// </summary> |
| | | 451 | | /// <returns>A timestamp.</returns> |
| | | 452 | | public static long GetTimestamp() |
| | | 453 | | { |
| | | 454 | | return _Clock.Local?.Ticks ?? Stopwatch.GetTimestamp(); |
| | | 455 | | } |
| | | 456 | | /// <summary> |
| | | 457 | | /// Gets the frequency of the stopwatch. |
| | | 458 | | /// </summary> |
| | | 459 | | public static long Frequency => Stopwatch.Frequency; // on x86 linux, this is 1,000,000,000, but on windows it's |
| | | 460 | | /// <summary> |
| | | 461 | | /// Gets whether or not the stopwatch supports high resolution. |
| | | 462 | | /// </summary> |
| | | 463 | | public static bool IsHighResolution => Stopwatch.IsHighResolution; |
| | | 464 | | /// <summary> |
| | | 465 | | /// Gets the ticks as determined by the clock, or the system clock if there is no clock. |
| | | 466 | | /// </summary> |
| | | 467 | | private long Ticks => _clock?.Ticks ?? Stopwatch.GetTimestamp(); |
| | | 468 | | /// <summary> |
| | | 469 | | /// Gets the virtual number of ticks elapsed while the stopwatch was (or is) running. |
| | | 470 | | /// </summary> |
| | | 471 | | /// <remarks> |
| | | 472 | | /// The number of accumulated ticks can remain the same or go up on subsequent calls, but should never go down. |
| | | 473 | | /// Bugs in .NET implementations prior to 4.0 caused the system clock to sometimes go backwards. |
| | | 474 | | /// Even in .NET 4.0+, the clock can incorrectly jump forward and then freeze, but this should only happen on system |
| | | 475 | | /// Arithmetic wraparound is technically possible, though in practice, at least on Windows, this should not happen u |
| | | 476 | | /// In most cases, time spans measured in years should use <see cref="DateTime"/> instead of stopwatches. |
| | | 477 | | /// </remarks> |
| | | 478 | | public long ElapsedTicks => IsRunning ? (Ticks - _resumeTicks + _accumulatedTicks) : _accumulatedTicks; |
| | | 479 | | /// <summary> |
| | | 480 | | /// Gets a <see cref="TimeSpan"/> representing the number of ticks elapsed. Based entirely on <see cref="ElapsedTic |
| | | 481 | | /// </summary> |
| | | 482 | | public TimeSpan Elapsed => TimeSpan.FromTicks(TimeSpanUtilities.StopwatchTicksToTimeSpanTicks(ElapsedTicks)); |
| | | 483 | | /// <summary> |
| | | 484 | | /// Gets a <see cref="TimeSpan"/> representing the number of ticks elapsed. Based entirely on <see cref="ElapsedTic |
| | | 485 | | /// </summary> |
| | | 486 | | public long ElapsedMilliseconds => (long)Elapsed.TotalMilliseconds; |
| | | 487 | | /// <summary> |
| | | 488 | | /// Gets whether or not the stopwatch is currently running. |
| | | 489 | | /// </summary> |
| | | 490 | | public bool IsRunning { get; private set; } |
| | | 491 | | |
| | | 492 | | /// <summary> |
| | | 493 | | /// Stops the stopwatch so that it temporarily stops accumulating time. While paused, <see cref="ElapsedTicks"/> wi |
| | | 494 | | /// </summary> |
| | | 495 | | public void Stop() |
| | | 496 | | { |
| | | 497 | | // pause--was it *not* paused before? |
| | | 498 | | if (IsRunning) |
| | | 499 | | { |
| | | 500 | | long ticksAccumulated = Ticks - _resumeTicks; |
| | | 501 | | IsRunning = false; |
| | | 502 | | _accumulatedTicks = ticksAccumulated; |
| | | 503 | | } |
| | | 504 | | } |
| | | 505 | | /// <summary> |
| | | 506 | | /// Starts the stopwatch so that time begins accumulating (again). |
| | | 507 | | /// <see cref="ElapsedTicks"/> will subsequently return increasing values (or the same value if called faster than t |
| | | 508 | | /// </summary> |
| | | 509 | | public void Start() |
| | | 510 | | { |
| | | 511 | | // start--was it *not* started before? |
| | | 512 | | if (!IsRunning) |
| | | 513 | | { |
| | | 514 | | long resumeTicks = Ticks; |
| | | 515 | | IsRunning = true; |
| | | 516 | | _resumeTicks = resumeTicks; |
| | | 517 | | } |
| | | 518 | | } |
| | | 519 | | /// <summary> |
| | | 520 | | /// Starts the stopwatch so that time begins accumulating (again). |
| | | 521 | | /// <see cref="ElapsedTicks"/> will subsequently return increasing values (or the same value if called faster than t |
| | | 522 | | /// </summary> |
| | | 523 | | public void Restart() |
| | | 524 | | { |
| | | 525 | | _accumulatedTicks = 0; |
| | | 526 | | _resumeTicks = Ticks; |
| | | 527 | | IsRunning = true; |
| | | 528 | | } |
| | | 529 | | /// <summary> |
| | | 530 | | /// Stops the stopwatch and resets the elapsed time to zero. |
| | | 531 | | /// </summary> |
| | | 532 | | public void Reset() |
| | | 533 | | { |
| | | 534 | | Stop(); |
| | | 535 | | _accumulatedTicks = 0; |
| | | 536 | | } |
| | | 537 | | } |
| | | 538 | | /// <summary> |
| | | 539 | | /// A helper class that implements the same methods and properties as <see cref="System.Timers.Timer"/> but uses an ambi |
| | | 540 | | /// When an ambient clock is not available, should behave identically to <see cref="System.Timers.Timer"/>. |
| | | 541 | | /// Note that whether the timer uses the system time or the ambient time is only determined at construction time. |
| | | 542 | | /// </summary> |
| | | 543 | | /// <remarks> |
| | | 544 | | /// AmbientEventTimer is thread-safe. |
| | | 545 | | /// <pitch>A drop-in <see cref="System.Timers.Timer"/> whose <see cref="Elapsed"/> event rides the ambient clock when on |
| | | 546 | | /// <pledge><see cref="IAmbientClockTimeChangedNotificationSink"/></pledge> |
| | | 547 | | /// <pledge>Which clock the timer observes is fixed at construction (a call-context clock such as one installed by <see |
| | | 548 | | /// <plan>When bound to an ambient clock, the base <see cref="System.Timers.Timer"/> stays permanently disabled and the |
| | | 549 | | /// </remarks> |
| | | 550 | | public class AmbientEventTimer : System.Timers.Timer, IAmbientClockTimeChangedNotificationSink, IAmbientClockScheduledCa |
| | | 551 | | { |
| | | 552 | | #if NET6_0_OR_GREATER |
| | | 553 | | private static readonly System.Reflection.ConstructorInfo _ElapsedEventArgsConstructor = typeof(System.Timers.Elapse |
| | | 554 | | System.Reflection.BindingFlags.Instance | System.Reflection.BindingFlags.NonPublic | System.Reflection.BindingFl |
| | | 555 | | new Type[] { typeof(DateTime) }, null)!; // since we know the type, we know that this constructor will be fou |
| | | 556 | | #else |
| | | 557 | | private static readonly System.Reflection.ConstructorInfo _ElapsedEventArgsConstructor = typeof(System.Timers.Elapse |
| | | 558 | | System.Reflection.BindingFlags.Instance | System.Reflection.BindingFlags.NonPublic, null, |
| | | 559 | | new Type[] { typeof(long) }, null)!; // since we know the type, we know that this constructor will be found |
| | | 560 | | #endif |
| | | 561 | | private static readonly AmbientService<IAmbientClock> _Clock = Ambient.GetService<IAmbientClock>(); |
| | | 562 | | |
| | | 563 | | /// <summary>The clock scheduled timers should observe. <see cref="AmbientService{T}.Local"/> already folds in any |
| | | 564 | | private static IAmbientClock? SchedulingClock => _Clock.Override ?? _Clock.Local; |
| | | 565 | | |
| | | 566 | | private readonly IAmbientClock? _clock; // if this is null, everything falls through to the base class (ie |
| | | 567 | | private long _periodStopwatchTicks; |
| | | 568 | | private long _nextRaiseStopwatchTicks; |
| | | 569 | | private int _autoReset; |
| | | 570 | | private int _enabled; |
| | | 571 | | #pragma warning disable CS0649 // is never assigned a value |
| | | 572 | | #pragma warning disable IDE0044 // Add readonly modifier |
| | | 573 | | private EventHolder _eventHolder; // NOTE: making this readonly screws up *everything* |
| | | 574 | | #pragma warning restore IDE0044 // Add readonly modifier |
| | | 575 | | #pragma warning restore CS0649 // is never assigned a value |
| | | 576 | | |
| | | 577 | | private struct EventHolder |
| | | 578 | | { |
| | | 579 | | public event System.Timers.ElapsedEventHandler Elapsed; |
| | | 580 | | public readonly void RaiseElapsed(object sender) |
| | | 581 | | { |
| | | 582 | | DateTime now = AmbientClock.UtcNow; |
| | | 583 | | #if NET6_0_OR_GREATER |
| | | 584 | | System.Timers.ElapsedEventArgs args = (System.Timers.ElapsedEventArgs)_ElapsedEventArgsConstructor.Invoke(ne |
| | | 585 | | #else |
| | | 586 | | long fileTime = now.ToFileTime(); |
| | | 587 | | System.Timers.ElapsedEventArgs args = (System.Timers.ElapsedEventArgs)_ElapsedEventArgsConstructor.Invoke(ne |
| | | 588 | | #endif |
| | | 589 | | Elapsed?.Invoke(sender, args); |
| | | 590 | | } |
| | | 591 | | } |
| | | 592 | | |
| | | 593 | | /// <summary> |
| | | 594 | | /// Constructs an AmbientEventTimer using the ambient clock with a period of 100ms. |
| | | 595 | | /// The timer starts with <see cref="AutoReset"/> set to true and <see cref="Enabled"/> set to false. |
| | | 596 | | /// </summary> |
| | | 597 | | public AmbientEventTimer() |
| | | 598 | | : this(SchedulingClock) |
| | | 599 | | { |
| | | 600 | | } |
| | | 601 | | /// <summary> |
| | | 602 | | /// Constructs an AmbientEventTimer using the ambient clock and the specified period. |
| | | 603 | | /// The timer starts with <see cref="AutoReset"/> set to true and <see cref="Enabled"/> set to false. |
| | | 604 | | /// </summary> |
| | | 605 | | /// <param name="milliseconds">The number of milliseconds indicating how often the <see cref="Elapsed"/> event shoul |
| | | 606 | | public AmbientEventTimer(double milliseconds) |
| | | 607 | | : this(SchedulingClock, milliseconds) |
| | | 608 | | { |
| | | 609 | | } |
| | | 610 | | /// <summary> |
| | | 611 | | /// Constructs an AmbientEventTimer using the ambient clock and the specified period. |
| | | 612 | | /// The timer starts with <see cref="AutoReset"/> set to true and <see cref="Enabled"/> set to false. |
| | | 613 | | /// </summary> |
| | | 614 | | /// <param name="period">A <see cref="TimeSpan"/> indicating how often the <see cref="Elapsed"/> event should be rai |
| | | 615 | | public AmbientEventTimer(TimeSpan period) |
| | | 616 | | : this(SchedulingClock, period) |
| | | 617 | | { |
| | | 618 | | } |
| | | 619 | | /// <summary> |
| | | 620 | | /// Constructs an AmbientEventTimer that will use the specified clock to determine when to raise the <see cref="Elap |
| | | 621 | | /// The timer starts with <see cref="AutoReset"/> set to true and <see cref="Enabled"/> set to false. |
| | | 622 | | /// </summary> |
| | | 623 | | /// <param name="clock">The <see cref="IAmbientClock"/> to use to determine when to raise the <see cref="Elapsed"/> |
| | | 624 | | public AmbientEventTimer(IAmbientClock? clock) |
| | | 625 | | : base() |
| | | 626 | | { |
| | | 627 | | _clock = clock; |
| | | 628 | | InitializeAmbientScheduling(); |
| | | 629 | | } |
| | | 630 | | /// <summary> |
| | | 631 | | /// Constructs an AmbientEventTimer that will use the specified period and clock to determine when to raise the <see |
| | | 632 | | /// The timer starts with <see cref="AutoReset"/> set to true and <see cref="Enabled"/> set to false. |
| | | 633 | | /// </summary> |
| | | 634 | | /// <param name="clock">The <see cref="IAmbientClock"/> to use to determine when to raise the <see cref="Elapsed"/> |
| | | 635 | | /// <param name="period">A <see cref="TimeSpan"/> indicating how often the <see cref="Elapsed"/> event should be rai |
| | | 636 | | public AmbientEventTimer(IAmbientClock? clock, TimeSpan period) |
| | | 637 | | : this(clock, period.TotalMilliseconds) |
| | | 638 | | { |
| | | 639 | | } |
| | | 640 | | /// <summary> |
| | | 641 | | /// Constructs an AmbientEventTimer that will use the specified period and clock to determine when to raise the <see |
| | | 642 | | /// </summary> |
| | | 643 | | /// <remarks> |
| | | 644 | | /// The period goes to the base <see cref="System.Timers.Timer"/> constructor before anything else looks at it, so a |
| | | 645 | | /// </remarks> |
| | | 646 | | /// <param name="clock">The <see cref="IAmbientClock"/> to use to determine when to raise the <see cref="Elapsed"/> |
| | | 647 | | /// <param name="milliseconds">The number of milliseconds indicating how often the <see cref="Elapsed"/> event shoul |
| | | 648 | | private AmbientEventTimer(IAmbientClock? clock, double milliseconds) |
| | | 649 | | : base(milliseconds) |
| | | 650 | | { |
| | | 651 | | _clock = clock; |
| | | 652 | | InitializeAmbientScheduling(); |
| | | 653 | | } |
| | | 654 | | /// <summary> |
| | | 655 | | /// Sets up the virtual scheduling state, using the interval the base class has already validated and stored. |
| | | 656 | | /// </summary> |
| | | 657 | | private void InitializeAmbientScheduling() |
| | | 658 | | { |
| | | 659 | | _autoReset = 1; |
| | | 660 | | // no clock, so use the base system timer |
| | | 661 | | if (_clock == null) return; |
| | | 662 | | // disable the system timer (it should be disabled anyway, but just in case) |
| | | 663 | | base.Enabled = false; |
| | | 664 | | |
| | | 665 | | long nowStopwatchTicks = _clock.Ticks; |
| | | 666 | | _periodStopwatchTicks = PeriodStopwatchTicks(base.Interval); |
| | | 667 | | _nextRaiseStopwatchTicks = nowStopwatchTicks + _periodStopwatchTicks; |
| | | 668 | | _enabled = 0; |
| | | 669 | | _clock.RegisterTimeChangedNotificationSink(this); |
| | | 670 | | } |
| | | 671 | | /// <summary> |
| | | 672 | | /// Converts an interval in milliseconds that <see cref="System.Timers.Timer"/> has already accepted into stopwatch |
| | | 673 | | /// </summary> |
| | | 674 | | /// <remarks> |
| | | 675 | | /// <see cref="System.Timers.Timer"/> accepts some intervals that <see cref="TimeSpan"/> cannot represent (NaN, most |
| | | 676 | | /// </remarks> |
| | | 677 | | /// <param name="milliseconds">The interval in milliseconds, as validated and stored by the base class.</param> |
| | | 678 | | private static long PeriodStopwatchTicks(double milliseconds) |
| | | 679 | | { |
| | | 680 | | if (double.IsNaN(milliseconds) || milliseconds <= 0.0 || milliseconds > TimeSpan.MaxValue.TotalMilliseconds) ret |
| | | 681 | | return TimeSpanUtilities.TimeSpanTicksToStopwatchTicks(TimeSpan.FromMilliseconds(milliseconds).Ticks); |
| | | 682 | | } |
| | | 683 | | /// <summary> |
| | | 684 | | /// Receives notification that the ambient clock time was changed. |
| | | 685 | | /// </summary> |
| | | 686 | | /// <param name="clock">The <see cref="IAmbientClock"/> whose time was changed.</param> |
| | | 687 | | /// <param name="oldTicks">The old number of elapsed ticks.</param> |
| | | 688 | | /// <param name="newTicks">The new number of elapsed ticks.</param> |
| | | 689 | | /// <param name="oldUtcDateTime">The old UTC <see cref="DateTime"/>.</param> |
| | | 690 | | /// <param name="newUtcDateTime">The new UTC <see cref="DateTime"/>.</param> |
| | | 691 | | public void TimeChanged(IAmbientClock clock, long oldTicks, long newTicks, DateTime oldUtcDateTime, DateTime newUtcD |
| | | 692 | | { |
| | | 693 | | // there should be a clock if we get here |
| | | 694 | | Debug.Assert(_clock != null && !((System.Timers.Timer)this).Enabled); |
| | | 695 | | // loop because it's possible that we need to raise the event more than once |
| | | 696 | | // the handler may reschedule or disable the timer, so the scheduling state is re-read on every pass rather than |
| | | 697 | | while (_enabled != 0) |
| | | 698 | | { |
| | | 699 | | // was it not time to raise before, but it is now? |
| | | 700 | | long raiseStopwatchTicks = _nextRaiseStopwatchTicks; |
| | | 701 | | if (raiseStopwatchTicks <= oldTicks || raiseStopwatchTicks > newTicks) break; |
| | | 702 | | long periodStopwatchTicks = _periodStopwatchTicks; |
| | | 703 | | bool autoReset = (_autoReset != 0); |
| | | 704 | | _eventHolder.RaiseElapsed(this); |
| | | 705 | | // should we reset for another period? |
| | | 706 | | if (!autoReset || periodStopwatchTicks == 0) break; |
| | | 707 | | // move to the next period, but stand down if the handler already rescheduled us, because that reschedule wi |
| | | 708 | | Interlocked.CompareExchange(ref _nextRaiseStopwatchTicks, raiseStopwatchTicks + periodStopwatchTicks, raiseS |
| | | 709 | | // loop around again to check to see if we need to be raised again |
| | | 710 | | } |
| | | 711 | | } |
| | | 712 | | /// <summary> |
| | | 713 | | /// Gets the time the <see cref="Elapsed"/> event is next due to be raised, or null if the timer is not enabled. |
| | | 714 | | /// </summary> |
| | | 715 | | long? IAmbientClockScheduledCallbackSource.NextScheduledCallbackStopwatchTicks => (_enabled != 0) ? _nextRaiseStopwa |
| | | 716 | | /// <summary> |
| | | 717 | | /// Gets or sets whether or not the event resets and fires again after being raised. |
| | | 718 | | /// </summary> |
| | | 719 | | public new bool AutoReset |
| | | 720 | | { |
| | | 721 | | get |
| | | 722 | | { |
| | | 723 | | return (_clock != null) ? (_autoReset != 0) : base.AutoReset; |
| | | 724 | | } |
| | | 725 | | set |
| | | 726 | | { |
| | | 727 | | if (_clock != null) |
| | | 728 | | { |
| | | 729 | | Interlocked.Exchange(ref _autoReset, value ? 1 : 0); |
| | | 730 | | } |
| | | 731 | | else |
| | | 732 | | { |
| | | 733 | | base.AutoReset = value; |
| | | 734 | | } |
| | | 735 | | } |
| | | 736 | | } |
| | | 737 | | /// <summary> |
| | | 738 | | /// Gets or sets whether or not the timer is enabled (ie. whether or not it will raise the <see cref="Elapsed"/> eve |
| | | 739 | | /// </summary> |
| | | 740 | | public new bool Enabled |
| | | 741 | | { |
| | | 742 | | get { return (_clock != null) ? (_enabled != 0) : base.Enabled; } |
| | | 743 | | set |
| | | 744 | | { |
| | | 745 | | if (_clock != null) |
| | | 746 | | { |
| | | 747 | | int oldValue = Interlocked.Exchange(ref _enabled, value ? 1 : 0); |
| | | 748 | | // are we enabling and it was NOT enabled before? set up the next raise |
| | | 749 | | if (value && oldValue == 0) SetupNextRaise(); |
| | | 750 | | } |
| | | 751 | | else |
| | | 752 | | { |
| | | 753 | | base.Enabled = value; |
| | | 754 | | } |
| | | 755 | | } |
| | | 756 | | } |
| | | 757 | | /// <summary> |
| | | 758 | | /// Gets or sets the interval (in milliseconds) for the timer. |
| | | 759 | | /// </summary> |
| | | 760 | | public new double Interval |
| | | 761 | | { |
| | | 762 | | // the base class holds the interval in both cases, so that it validates and reports exactly what the system tim |
| | | 763 | | get { return base.Interval; } |
| | | 764 | | set |
| | | 765 | | { |
| | | 766 | | base.Interval = value; |
| | | 767 | | if (_clock != null) |
| | | 768 | | { |
| | | 769 | | Interlocked.Exchange(ref _periodStopwatchTicks, PeriodStopwatchTicks(value)); |
| | | 770 | | // are we enabled? |
| | | 771 | | if (_enabled != 0) SetupNextRaise(); |
| | | 772 | | } |
| | | 773 | | } |
| | | 774 | | } |
| | | 775 | | private void SetupNextRaise() |
| | | 776 | | { |
| | | 777 | | Debug.Assert(_clock != null); |
| | | 778 | | long now = _clock!.Ticks; // this function is only called where _clock is not null |
| | | 779 | | Interlocked.Exchange(ref _nextRaiseStopwatchTicks, now + _periodStopwatchTicks); |
| | | 780 | | } |
| | | 781 | | |
| | | 782 | | /// <summary> |
| | | 783 | | /// Starts the timer running so that the <see cref="Elapsed"/> event can be raised. |
| | | 784 | | /// </summary> |
| | | 785 | | public new void Start() |
| | | 786 | | { |
| | | 787 | | if (_clock != null) |
| | | 788 | | { |
| | | 789 | | Interlocked.Exchange(ref _enabled, 1); |
| | | 790 | | SetupNextRaise(); |
| | | 791 | | } |
| | | 792 | | else |
| | | 793 | | { |
| | | 794 | | base.Start(); |
| | | 795 | | } |
| | | 796 | | } |
| | | 797 | | |
| | | 798 | | /// <summary> |
| | | 799 | | /// Stops the timer running so that the <see cref="Elapsed"/> will not be raised until <see cref="Start"/> is called |
| | | 800 | | /// </summary> |
| | | 801 | | public new void Stop() |
| | | 802 | | { |
| | | 803 | | if (_clock != null) |
| | | 804 | | { |
| | | 805 | | Interlocked.Exchange(ref _enabled, 0); |
| | | 806 | | } |
| | | 807 | | else |
| | | 808 | | { |
| | | 809 | | base.Stop(); |
| | | 810 | | } |
| | | 811 | | } |
| | | 812 | | /// <summary> |
| | | 813 | | /// An event that is raised each time the specified period elapses. |
| | | 814 | | /// </summary> |
| | | 815 | | public new event System.Timers.ElapsedEventHandler Elapsed |
| | | 816 | | { |
| | | 817 | | add |
| | | 818 | | { |
| | | 819 | | if (_clock == null) |
| | | 820 | | { |
| | | 821 | | base.Elapsed += value; |
| | | 822 | | } |
| | | 823 | | else |
| | | 824 | | { |
| | | 825 | | _eventHolder.Elapsed += value; |
| | | 826 | | } |
| | | 827 | | } |
| | | 828 | | remove |
| | | 829 | | { |
| | | 830 | | if (_clock == null) |
| | | 831 | | { |
| | | 832 | | base.Elapsed -= value; |
| | | 833 | | } |
| | | 834 | | else |
| | | 835 | | { |
| | | 836 | | _eventHolder.Elapsed -= value; |
| | | 837 | | } |
| | | 838 | | } |
| | | 839 | | } |
| | | 840 | | /// <summary> |
| | | 841 | | /// Disposes of this instance. Call this base class when overriding. |
| | | 842 | | /// </summary> |
| | | 843 | | /// <param name="disposing">Whether or not the instance is being disposed (as opposed to finalized).</param> |
| | | 844 | | protected override void Dispose(bool disposing) |
| | | 845 | | { |
| | | 846 | | if (_clock != null) |
| | | 847 | | { |
| | | 848 | | Enabled = false; |
| | | 849 | | _clock.DeregisterTimeChangedNotificationSink(this); |
| | | 850 | | } |
| | | 851 | | base.Dispose(disposing); |
| | | 852 | | } |
| | | 853 | | } |
| | | 854 | | /// <summary> |
| | | 855 | | /// A helper class that implements the same methods and properties as <see cref="System.Threading.Timer"/> but uses an a |
| | | 856 | | /// When an ambient clock is not available, should behave identically to <see cref="System.Threading.Timer"/>. |
| | | 857 | | /// Note that whether the timer uses the system time or the ambient time is only determined at construction time. |
| | | 858 | | /// </summary> |
| | | 859 | | /// <remarks> |
| | | 860 | | /// AmbientCallbackTimer is thread-safe. |
| | | 861 | | /// <pitch>A drop-in <see cref="System.Threading.Timer"/> whose callbacks ride the ambient clock when one is registered |
| | | 862 | | /// <pledge><see cref="IAmbientClockTimeChangedNotificationSink"/></pledge> |
| | | 863 | | /// <pledge>Which clock is observed is fixed at construction. Behavior is that of <see cref="System.Threading.Timer"/> |
| | | 864 | | /// <plan>Holds exactly one of an <see cref="IAmbientClock"/> or a real <see cref="System.Threading.Timer"/>: the ambien |
| | | 865 | | /// </remarks> |
| | | 866 | | public sealed class AmbientCallbackTimer : MarshalByRefObject, IAmbientClockTimeChangedNotificationSink, IAmbientClockSc |
| | | 867 | | #if NETCOREAPP3_1 || NET5_0_OR_GREATER |
| | | 868 | | IAsyncDisposable, |
| | | 869 | | #endif |
| | | 870 | | IDisposable |
| | | 871 | | { |
| | | 872 | | private static readonly AmbientService<IAmbientClock> _Clock = Ambient.GetService<IAmbientClock>(); |
| | | 873 | | private const long MaxSupportedTimeoutMilliseconds = 0xFFFFFFFE; // the same limit System.Threading.Timer enforce |
| | | 874 | | private static readonly ManualResetEvent _AlwaysSignaled = new(true); |
| | | 875 | | private static readonly object _UseTimerInstanceForStateIndicator = new(); |
| | | 876 | | private static long _TimerCount; |
| | | 877 | | |
| | | 878 | | #if NETCOREAPP3_1 || NET5_0_OR_GREATER |
| | | 879 | | /// <summary> |
| | | 880 | | /// Gets the number of <see cref="AmbientCallbackTimer"/>s and <see cref="System.Threading.Timer"/> that are current |
| | | 881 | | /// Does not double-count <see cref="AmbientCallbackTimer"/> that pass through to a <see cref="System.Threading.Time |
| | | 882 | | /// </summary> |
| | | 883 | | public static long ActiveCount => _TimerCount + Timer.ActiveCount; |
| | | 884 | | #endif |
| | | 885 | | |
| | | 886 | | private readonly TimerCallback _callback; |
| | | 887 | | private readonly object? _state; |
| | | 888 | | private readonly IAmbientClock? _clock; // exactly one of _clock and _timer should be null |
| | | 889 | | private readonly System.Threading.Timer? _timer; |
| | | 890 | | |
| | | 891 | | private long _periodStopwatchTicks; |
| | | 892 | | private long _nextRaiseStopwatchTicks; |
| | | 893 | | private int _autoReset; |
| | | 894 | | private int _enabled; |
| | | 895 | | private bool _disposed; // To detect redundant calls |
| | | 896 | | |
| | | 897 | | /// <summary> |
| | | 898 | | /// Constructs an AmbientCallbackTimer using the ambient clock. The timer will not be set to call the callback. |
| | | 899 | | /// </summary> |
| | | 900 | | /// <param name="callback">A <see cref="TimerCallback"/> that is called when the time elapses.</param> |
| | | 901 | | public AmbientCallbackTimer(TimerCallback callback) |
| | | 902 | | : this(_Clock.Local, callback, _UseTimerInstanceForStateIndicator, Timeout.InfiniteTimeSpan, Timeout.InfiniteTim |
| | | 903 | | { |
| | | 904 | | } |
| | | 905 | | /// <summary> |
| | | 906 | | /// Constructs an AmbientCallbackTimer using the ambient clock and the specified period. |
| | | 907 | | /// </summary> |
| | | 908 | | /// <param name="callback">A <see cref="TimerCallback"/> that is called when the time elapses.</param> |
| | | 909 | | /// <param name="state">The state <see cref="object"/> to pass to the callback, or null if no such object is needed. |
| | | 910 | | /// <param name="dueTime">The number of milliseconds to delay before calling the callback. <see cref="Timeout.Infin |
| | | 911 | | /// <param name="period">The number of milliseconds between callbacks. <see cref="Timeout.Infinite"/> to disable pe |
| | | 912 | | public AmbientCallbackTimer(TimerCallback callback, object? state, int dueTime, int period) |
| | | 913 | | : this(_Clock.Local, callback, state, TimeSpan.FromMilliseconds(dueTime), TimeSpan.FromMilliseconds(period)) |
| | | 914 | | { |
| | | 915 | | } |
| | | 916 | | /// <summary> |
| | | 917 | | /// Constructs an AmbientCallbackTimer using the ambient clock and the specified period. |
| | | 918 | | /// </summary> |
| | | 919 | | /// <param name="callback">A <see cref="TimerCallback"/> that is called when the time elapses.</param> |
| | | 920 | | /// <param name="state">The state <see cref="object"/> to pass to the callback.</param> |
| | | 921 | | /// <param name="dueTime">The number of milliseconds to delay before calling the callback. <see cref="Timeout.Infin |
| | | 922 | | /// <param name="period">The number of milliseconds between callbacks. <see cref="Timeout.Infinite"/> to disable pe |
| | | 923 | | [CLSCompliant(false)] |
| | | 924 | | public AmbientCallbackTimer(TimerCallback callback, object? state, uint dueTime, uint period) |
| | | 925 | | : this(_Clock.Local, callback, state, TimeSpan.FromMilliseconds(dueTime), TimeSpan.FromMilliseconds(period)) |
| | | 926 | | { |
| | | 927 | | } |
| | | 928 | | /// <summary> |
| | | 929 | | /// Constructs an AmbientCallbackTimer using the ambient clock and the specified period. |
| | | 930 | | /// </summary> |
| | | 931 | | /// <param name="callback">A <see cref="TimerCallback"/> that is called when the time elapses.</param> |
| | | 932 | | /// <param name="state">The state <see cref="object"/> to pass to the callback.</param> |
| | | 933 | | /// <param name="dueTime">The number of milliseconds to delay before calling the callback. <see cref="Timeout.Infin |
| | | 934 | | /// <param name="period">The number of milliseconds between callbacks. <see cref="Timeout.Infinite"/> to disable pe |
| | | 935 | | public AmbientCallbackTimer(TimerCallback callback, object? state, long dueTime, long period) |
| | | 936 | | : this(_Clock.Local, callback, state, TimeSpan.FromMilliseconds(dueTime), TimeSpan.FromMilliseconds(period)) |
| | | 937 | | { |
| | | 938 | | } |
| | | 939 | | /// <summary> |
| | | 940 | | /// Constructs an AmbientCallbackTimer using the ambient clock and the specified period. |
| | | 941 | | /// </summary> |
| | | 942 | | /// <param name="callback">A <see cref="TimerCallback"/> that is called when the time elapses.</param> |
| | | 943 | | /// <param name="state">The state <see cref="object"/> to pass to the callback.</param> |
| | | 944 | | /// <param name="dueTime">A <see cref="TimeSpan"/> indicating the number of milliseconds to delay before calling the |
| | | 945 | | /// <param name="period">A <see cref="TimeSpan"/> indicating the number of milliseconds between callbacks. <see cre |
| | | 946 | | public AmbientCallbackTimer(TimerCallback callback, object? state, TimeSpan dueTime, TimeSpan period) |
| | | 947 | | : this(_Clock.Local, callback, state, dueTime, period) |
| | | 948 | | { |
| | | 949 | | } |
| | | 950 | | /// <summary> |
| | | 951 | | /// Constructs an AmbientCallbackTimer using the ambient clock and the specified period. |
| | | 952 | | /// </summary> |
| | | 953 | | /// <param name="clock">The <see cref="IAmbientClock"/> to use to determine when to invoke the callback.</param> |
| | | 954 | | /// <param name="callback">A <see cref="TimerCallback"/> that is called when the time elapses.</param> |
| | | 955 | | /// <param name="state">The state <see cref="object"/> to pass to the callback.</param> |
| | | 956 | | /// <param name="dueTime">A <see cref="TimeSpan"/> indicating the number of milliseconds to delay before calling the |
| | | 957 | | /// <param name="period">A <see cref="TimeSpan"/> indicating the number of milliseconds between callbacks. <see cre |
| | | 958 | | public AmbientCallbackTimer(IAmbientClock? clock, TimerCallback callback, object? state, TimeSpan dueTime, TimeSpan |
| | | 959 | | { |
| | | 960 | | ValidateTime(dueTime, nameof(dueTime)); |
| | | 961 | | ValidateTime(period, nameof(period)); |
| | | 962 | | |
| | | 963 | | _callback = callback ?? throw new ArgumentNullException(nameof(callback)); |
| | | 964 | | _state = ReferenceEquals(state, _UseTimerInstanceForStateIndicator) ? this : state; |
| | | 965 | | _clock = clock; |
| | | 966 | | // is there a clock? |
| | | 967 | | if (clock != null) |
| | | 968 | | { |
| | | 969 | | _autoReset = (period == Timeout.InfiniteTimeSpan) ? 0 : 1; |
| | | 970 | | _enabled = (dueTime == Timeout.InfiniteTimeSpan) ? 0 : 1; |
| | | 971 | | if (_enabled != 0) |
| | | 972 | | { |
| | | 973 | | Enable(dueTime, period); |
| | | 974 | | } |
| | | 975 | | } |
| | | 976 | | else // no clock, so just fall through to using a system threading timer |
| | | 977 | | { |
| | | 978 | | _timer = new System.Threading.Timer(callback, state, dueTime, period); |
| | | 979 | | } |
| | | 980 | | } |
| | | 981 | | |
| | | 982 | | // when there is an ambient clock, events are raised ONLY when the clock changes, and we get notified here every tim |
| | | 983 | | /// <summary> |
| | | 984 | | /// Receives notification that the ambient clock time was changed. |
| | | 985 | | /// </summary> |
| | | 986 | | /// <param name="clock">The <see cref="IAmbientClock"/> whose time was changed.</param> |
| | | 987 | | /// <param name="oldTicks">The old number of elapsed ticks.</param> |
| | | 988 | | /// <param name="newTicks">The new number of elapsed ticks.</param> |
| | | 989 | | /// <param name="oldUtcDateTime">The old UTC <see cref="DateTime"/>.</param> |
| | | 990 | | /// <param name="newUtcDateTime">The new UTC <see cref="DateTime"/>.</param> |
| | | 991 | | void IAmbientClockTimeChangedNotificationSink.TimeChanged(IAmbientClock clock, long oldTicks, long newTicks, DateTim |
| | | 992 | | { |
| | | 993 | | if (_clock == null) throw new InvalidOperationException("TimeChanged may only be used with non-system ambient cl |
| | | 994 | | // the callback may reschedule or disable the timer, so the scheduling state is re-read on every pass rather tha |
| | | 995 | | // caching it would let a callback that re-arms the timer be measured against a stale deadline, which never adva |
| | | 996 | | while (_callback != null && _enabled != 0) |
| | | 997 | | { |
| | | 998 | | // was it not time to raise before, but it is now? |
| | | 999 | | long raiseStopwatchTicks = _nextRaiseStopwatchTicks; |
| | | 1000 | | if (raiseStopwatchTicks <= oldTicks || raiseStopwatchTicks > newTicks) break; |
| | | 1001 | | long periodStopwatchTicks = _periodStopwatchTicks; |
| | | 1002 | | bool autoReset = (_autoReset != 0); |
| | | 1003 | | // should we reset for another period? |
| | | 1004 | | if (autoReset && periodStopwatchTicks != Timeout.Infinite) |
| | | 1005 | | { |
| | | 1006 | | Interlocked.Add(ref _nextRaiseStopwatchTicks, periodStopwatchTicks); |
| | | 1007 | | // we might loop around again and invoke the callback again depending on how much the time changed |
| | | 1008 | | } |
| | | 1009 | | else // we're no longer active, as the period indicates that we shouldn't invoke the callback again |
| | | 1010 | | { |
| | | 1011 | | Disable(); |
| | | 1012 | | // _enabled getting set to zero should cause us to break out of the loop, unless the callback reenables |
| | | 1013 | | } |
| | | 1014 | | _callback.Invoke(_state); |
| | | 1015 | | } |
| | | 1016 | | } |
| | | 1017 | | /// <summary> |
| | | 1018 | | /// Gets the time the callback is next due to be invoked, or null if the timer is not enabled. |
| | | 1019 | | /// </summary> |
| | | 1020 | | long? IAmbientClockScheduledCallbackSource.NextScheduledCallbackStopwatchTicks => (_enabled != 0) ? _nextRaiseStopwa |
| | | 1021 | | |
| | | 1022 | | /// <summary> |
| | | 1023 | | /// Validates a due time or period against the same limits <see cref="System.Threading.Timer"/> applies. |
| | | 1024 | | /// </summary> |
| | | 1025 | | /// <param name="time">The <see cref="TimeSpan"/> to validate, with <see cref="Timeout.InfiniteTimeSpan"/> always al |
| | | 1026 | | /// <param name="parameterName">The name of the parameter being validated, for the exception.</param> |
| | | 1027 | | private static void ValidateTime(TimeSpan time, string parameterName) |
| | | 1028 | | { |
| | | 1029 | | if (time == Timeout.InfiniteTimeSpan) return; |
| | | 1030 | | long milliseconds = (long)time.TotalMilliseconds; |
| | | 1031 | | if (milliseconds < 0) throw new ArgumentOutOfRangeException(parameterName, "The parameter must not be negative u |
| | | 1032 | | if (milliseconds > MaxSupportedTimeoutMilliseconds) throw new ArgumentOutOfRangeException(parameterName, $"The p |
| | | 1033 | | } |
| | | 1034 | | |
| | | 1035 | | private void Disable() |
| | | 1036 | | { |
| | | 1037 | | // this currently only gets called when there is a clock and not a timer |
| | | 1038 | | Debug.Assert(_clock != null && _timer == null); |
| | | 1039 | | // race to disable us--did we win the race? |
| | | 1040 | | if (1 == Interlocked.Exchange(ref _enabled, 0)) |
| | | 1041 | | { |
| | | 1042 | | _clock!.DeregisterTimeChangedNotificationSink(this); |
| | | 1043 | | Interlocked.Decrement(ref _TimerCount); |
| | | 1044 | | } |
| | | 1045 | | } |
| | | 1046 | | private void Enable(TimeSpan dueTime, TimeSpan period) |
| | | 1047 | | { |
| | | 1048 | | Interlocked.Increment(ref _TimerCount); |
| | | 1049 | | long nowStopwatchTicks = _clock!.Ticks; // this is only called where _clock is not null |
| | | 1050 | | #if DEBUG |
| | | 1051 | | IAmbientClock tempClock = _clock; |
| | | 1052 | | #endif |
| | | 1053 | | _clock.RegisterTimeChangedNotificationSink(this); |
| | | 1054 | | _periodStopwatchTicks = TimeSpanUtilities.TimeSpanTicksToStopwatchTicks(period.Ticks); |
| | | 1055 | | long ticksToNextInvocation = TimeSpanUtilities.TimeSpanTicksToStopwatchTicks(dueTime.Ticks); |
| | | 1056 | | _nextRaiseStopwatchTicks = nowStopwatchTicks + ticksToNextInvocation; |
| | | 1057 | | } |
| | | 1058 | | |
| | | 1059 | | /// <summary> |
| | | 1060 | | /// Changes the time when the timer will activate, ignoring all previous activations and timing settings. |
| | | 1061 | | /// </summary> |
| | | 1062 | | /// <param name="dueTime">The number of milliseconds before the timer will go off for the first time, with <see cref |
| | | 1063 | | /// <param name="period">The number of milliseconds indicating how often the timer will go off after the first activ |
| | | 1064 | | /// <returns>true if the timer was successfully updated, otherwise false.</returns> |
| | | 1065 | | public bool Change(int dueTime, int period) |
| | | 1066 | | { |
| | | 1067 | | return Change(TimeSpan.FromMilliseconds(dueTime), TimeSpan.FromMilliseconds(period)); |
| | | 1068 | | } |
| | | 1069 | | /// <summary> |
| | | 1070 | | /// Changes the time when the timer will activate, ignoring all previous activations and timing settings. |
| | | 1071 | | /// </summary> |
| | | 1072 | | /// <param name="dueTime">The number of milliseconds before the timer will go off for the first time, with <see cref |
| | | 1073 | | /// <param name="period">The number of milliseconds indicating how often the timer will go off after the first activ |
| | | 1074 | | /// <returns>true if the timer was successfully updated, otherwise false.</returns> |
| | | 1075 | | public bool Change(long dueTime, long period) |
| | | 1076 | | { |
| | | 1077 | | return Change(TimeSpan.FromMilliseconds(dueTime), TimeSpan.FromMilliseconds(period)); |
| | | 1078 | | } |
| | | 1079 | | /// <summary> |
| | | 1080 | | /// Changes the time when the timer will activate, ignoring all previous activations and timing settings. |
| | | 1081 | | /// </summary> |
| | | 1082 | | /// <param name="dueTime">The number of milliseconds before the timer will go off for the first time, with <see cref |
| | | 1083 | | /// <param name="period">The number of milliseconds indicating how often the timer will go off after the first activ |
| | | 1084 | | /// <returns>true if the timer was successfully updated, otherwise false.</returns> |
| | | 1085 | | [CLSCompliant(false)] |
| | | 1086 | | public bool Change(uint dueTime, uint period) |
| | | 1087 | | { |
| | | 1088 | | return Change(TimeSpan.FromMilliseconds(dueTime), TimeSpan.FromMilliseconds(period)); |
| | | 1089 | | } |
| | | 1090 | | /// <summary> |
| | | 1091 | | /// Changes the time when the timer will activate, ignoring all previous activations and timing settings. |
| | | 1092 | | /// </summary> |
| | | 1093 | | /// <param name="dueTime">A <see cref="TimeSpan"/> indicating the amount of time before the timer will go off for th |
| | | 1094 | | /// <param name="period">A <see cref="TimeSpan"/> indicating how often the timer will go off after the first activat |
| | | 1095 | | /// <returns>true if the timer was successfully updated, otherwise false.</returns> |
| | | 1096 | | public bool Change(TimeSpan dueTime, TimeSpan period) |
| | | 1097 | | { |
| | | 1098 | | if (_clock != null) |
| | | 1099 | | { |
| | | 1100 | | ValidateTime(dueTime, nameof(dueTime)); |
| | | 1101 | | ValidateTime(period, nameof(period)); |
| | | 1102 | | |
| | | 1103 | | // were we enabled before? |
| | | 1104 | | if (_enabled != 0) |
| | | 1105 | | { |
| | | 1106 | | Disable(); |
| | | 1107 | | } |
| | | 1108 | | _autoReset = (period == Timeout.InfiniteTimeSpan) ? 0 : 1; |
| | | 1109 | | // race to enable us--did we win the race? |
| | | 1110 | | int newEnabled = (dueTime == Timeout.InfiniteTimeSpan) ? 0 : 1; |
| | | 1111 | | if (newEnabled != 0 && Interlocked.Exchange(ref _enabled, newEnabled) == 0) |
| | | 1112 | | { |
| | | 1113 | | Enable(dueTime, period); |
| | | 1114 | | } |
| | | 1115 | | return true; |
| | | 1116 | | } |
| | | 1117 | | else |
| | | 1118 | | { |
| | | 1119 | | return _timer!.Change(dueTime, period); // if _clock is null, _timer cannot be! |
| | | 1120 | | } |
| | | 1121 | | } |
| | | 1122 | | |
| | | 1123 | | #region IDisposable Support |
| | | 1124 | | /// <summary> |
| | | 1125 | | /// Disposes of the timer, signaling an optional <see cref="WaitHandle"/> when the disposal is complete (meaning tha |
| | | 1126 | | /// </summary> |
| | | 1127 | | /// <param name="waitHandle">The <see cref="WaitHandle"/> to signal when the disposal is complete, or null if no not |
| | | 1128 | | /// <returns>true if the disposal was successful and needed, otherwise false.</returns> |
| | | 1129 | | public bool Dispose(WaitHandle waitHandle) |
| | | 1130 | | { |
| | | 1131 | | bool ret = false; |
| | | 1132 | | if (!_disposed) |
| | | 1133 | | { |
| | | 1134 | | if (_clock != null) |
| | | 1135 | | { |
| | | 1136 | | // the system path gets this validation from the timer it forwards to, but the ambient path has to do it |
| | | 1137 | | if (waitHandle == null) throw new ArgumentNullException(nameof(waitHandle)); |
| | | 1138 | | bool enabled = (_enabled != 0); |
| | | 1139 | | Change(Timeout.InfiniteTimeSpan, Timeout.InfiniteTimeSpan); // note that this disables the timer and dec |
| | | 1140 | | // since notification when we have an ambient clock service is synchronous, there is no need to wait for |
| | | 1141 | | WaitHandle.SignalAndWait(waitHandle, _AlwaysSignaled); |
| | | 1142 | | // return whether or not we were already canceled |
| | | 1143 | | ret = enabled; |
| | | 1144 | | } |
| | | 1145 | | else |
| | | 1146 | | { |
| | | 1147 | | ret = _timer!.Dispose(waitHandle); // if _clock is null, _timer cannot be! |
| | | 1148 | | } |
| | | 1149 | | _disposed = true; |
| | | 1150 | | } |
| | | 1151 | | return ret; |
| | | 1152 | | } |
| | | 1153 | | |
| | | 1154 | | #if NETCOREAPP3_1 || NET5_0_OR_GREATER |
| | | 1155 | | /// <summary> |
| | | 1156 | | /// Asynchronously disposes the instance. |
| | | 1157 | | /// </summary> |
| | | 1158 | | /// <returns>A <see cref="ValueTask"/> allowing the caller to control and monitor the asynchronous execution.</retur |
| | | 1159 | | public async ValueTask DisposeAsync() |
| | | 1160 | | { |
| | | 1161 | | // Perform async cleanup. |
| | | 1162 | | await DisposeAsyncCore(); |
| | | 1163 | | |
| | | 1164 | | // Dispose of unmanaged resources. |
| | | 1165 | | Dispose(); |
| | | 1166 | | // Suppress finalization. |
| | | 1167 | | #pragma warning disable CA1816 // this is the *recommended* implementation! see https://docs.microsoft.com/en-us/d |
| | | 1168 | | GC.SuppressFinalize(this); |
| | | 1169 | | #pragma warning disable CA1816 |
| | | 1170 | | } |
| | | 1171 | | private ValueTask DisposeAsyncCore() // note that this would be protected virtual if this class were not sealed |
| | | 1172 | | { |
| | | 1173 | | if (_timer != null) |
| | | 1174 | | { |
| | | 1175 | | return _timer.DisposeAsync(); |
| | | 1176 | | } |
| | | 1177 | | return default; |
| | | 1178 | | } |
| | | 1179 | | #endif |
| | | 1180 | | /// <summary> |
| | | 1181 | | /// Disposes of this instance. |
| | | 1182 | | /// </summary> |
| | | 1183 | | public void Dispose() |
| | | 1184 | | { |
| | | 1185 | | if (!_disposed) |
| | | 1186 | | { |
| | | 1187 | | if (_clock != null) |
| | | 1188 | | { |
| | | 1189 | | Change(Timeout.InfiniteTimeSpan, Timeout.InfiniteTimeSpan); |
| | | 1190 | | } |
| | | 1191 | | else |
| | | 1192 | | { |
| | | 1193 | | _timer!.Dispose(); // if _clock is null, _timer cannot be |
| | | 1194 | | } |
| | | 1195 | | Interlocked.Decrement(ref _TimerCount); |
| | | 1196 | | _disposed = true; |
| | | 1197 | | } |
| | | 1198 | | GC.SuppressFinalize(this); |
| | | 1199 | | } |
| | | 1200 | | |
| | | 1201 | | #endregion |
| | | 1202 | | } |
| | | 1203 | | /// <summary> |
| | | 1204 | | /// A sealed class that emulates <see cref="RegisteredWaitHandle"/> but uses the ambient clock if one is registered. |
| | | 1205 | | /// </summary> |
| | | 1206 | | /// <remarks> |
| | | 1207 | | /// <pitch>The ambient-clock counterpart of <see cref="RegisteredWaitHandle"/>, created through <see cref="AmbientThread |
| | | 1208 | | /// <pledge><see cref="IAmbientClockTimeChangedNotificationSink"/></pledge> |
| | | 1209 | | /// <pledge>Behavior is that of the corresponding <see cref="ThreadPool"/> registration with virtual time substituted fo |
| | | 1210 | | /// <plan>Always registers with the real <see cref="ThreadPool"/> for the signal leg — with an infinite timeout when an |
| | | 1211 | | /// </remarks> |
| | | 1212 | | #if NET5_0_OR_GREATER |
| | | 1213 | | [UnsupportedOSPlatform("browser")] |
| | | 1214 | | #endif |
| | | 1215 | | public sealed class AmbientRegisteredWaitHandle : IAmbientClockTimeChangedNotificationSink, IAmbientClockScheduledCallba |
| | | 1216 | | { |
| | 2 | 1217 | | private static readonly AmbientService<IAmbientClock> _Clock = Ambient.GetService<IAmbientClock>(); |
| | 2 | 1218 | | private static readonly ManualResetEvent _ManualResetEvent = new(true); |
| | | 1219 | | |
| | | 1220 | | |
| | | 1221 | | private readonly RegisteredWaitHandle _registeredWaitHandle; |
| | | 1222 | | private readonly IAmbientClock? _clock; |
| | | 1223 | | private readonly WaitOrTimerCallback _callback; |
| | | 1224 | | private readonly bool _executeOnlyOnce; |
| | | 1225 | | private readonly object? _state; |
| | | 1226 | | private readonly long _periodStopwatchTicks; |
| | | 1227 | | private readonly ExecutionContext? _executionContext; |
| | | 1228 | | private long _nextCallbackTimeStopwatchTicks; |
| | | 1229 | | |
| | | 1230 | | internal AmbientRegisteredWaitHandle(bool safe, WaitHandle waitHandle, WaitOrTimerCallback callback, object? state, |
| | 2 | 1231 | | : this(waitHandle, callback, state, millisecondTimeoutInterval, executeOnlyOnce, safe) |
| | | 1232 | | { |
| | 2 | 1233 | | } |
| | | 1234 | | internal AmbientRegisteredWaitHandle(bool safe, WaitHandle waitHandle, WaitOrTimerCallback callback, object? state, |
| | 2 | 1235 | | : this(waitHandle, callback, state, millisecondTimeoutInterval, executeOnlyOnce, safe) |
| | | 1236 | | { |
| | 2 | 1237 | | } |
| | | 1238 | | internal AmbientRegisteredWaitHandle(bool safe, WaitHandle waitHandle, WaitOrTimerCallback callback, object? state, |
| | 2 | 1239 | | : this(waitHandle, callback, state, millisecondTimeoutInterval, executeOnlyOnce, safe) |
| | | 1240 | | { |
| | 2 | 1241 | | } |
| | | 1242 | | internal AmbientRegisteredWaitHandle(bool safe, WaitHandle waitHandle, WaitOrTimerCallback callback, object? state, |
| | 2 | 1243 | | : this(waitHandle, callback, state, (long)timeoutInterval.TotalMilliseconds, executeOnlyOnce, safe) |
| | | 1244 | | { |
| | 2 | 1245 | | } |
| | | 1246 | | #if NET5_0_OR_GREATER |
| | | 1247 | | [UnsupportedOSPlatform("browser")] |
| | | 1248 | | #endif |
| | 2 | 1249 | | private AmbientRegisteredWaitHandle(WaitHandle waitHandle, WaitOrTimerCallback callback, object? state, long millise |
| | | 1250 | | { |
| | 2 | 1251 | | if ((_clock = _Clock.Local) == null) |
| | | 1252 | | { |
| | 2 | 1253 | | _registeredWaitHandle = safe |
| | 2 | 1254 | | ? ThreadPool.RegisterWaitForSingleObject(waitHandle, callback, state, millisecondTimeoutInterval, execut |
| | 2 | 1255 | | : ThreadPool.UnsafeRegisterWaitForSingleObject(waitHandle, callback, state, millisecondTimeoutInterval, |
| | 0 | 1256 | | _callback = (o, b) => { }; |
| | | 1257 | | } |
| | | 1258 | | else |
| | | 1259 | | { |
| | | 1260 | | // the system path gets this validation from the ThreadPool registration it forwards to, but the ambient pat |
| | 2 | 1261 | | if (callback == null) throw new ArgumentNullException(nameof(callback)); |
| | 2 | 1262 | | if (millisecondTimeoutInterval < -1) throw new ArgumentOutOfRangeException(nameof(millisecondTimeoutInterval |
| | 2 | 1263 | | _callback = callback; |
| | 2 | 1264 | | _state = state; |
| | 2 | 1265 | | _registeredWaitHandle = safe |
| | 2 | 1266 | | ? ThreadPool.RegisterWaitForSingleObject(waitHandle, OnWaitHandleSignaled, null, -1, executeOnlyOnce) |
| | 2 | 1267 | | : ThreadPool.UnsafeRegisterWaitForSingleObject(waitHandle, OnWaitHandleSignaled, null, -1, executeOnlyOn |
| | 2 | 1268 | | if (safe) |
| | | 1269 | | { |
| | 2 | 1270 | | _executionContext = ExecutionContext.Capture(); |
| | | 1271 | | } |
| | 2 | 1272 | | long timeoutIntervalStopwatchTicks = millisecondTimeoutInterval * Stopwatch.Frequency / 1000; |
| | 2 | 1273 | | _nextCallbackTimeStopwatchTicks = (millisecondTimeoutInterval == Timeout.Infinite) ? Timeout.Infinite : (_cl |
| | 2 | 1274 | | _periodStopwatchTicks = executeOnlyOnce ? Timeout.Infinite : timeoutIntervalStopwatchTicks; |
| | 2 | 1275 | | _executeOnlyOnce = executeOnlyOnce; |
| | 2 | 1276 | | _clock.RegisterTimeChangedNotificationSink(this); |
| | | 1277 | | } |
| | 2 | 1278 | | } |
| | | 1279 | | |
| | | 1280 | | #if NET5_0_OR_GREATER |
| | | 1281 | | [UnsupportedOSPlatform("browser")] |
| | | 1282 | | #endif |
| | | 1283 | | private void OnWaitHandleSignaled(object? state, bool timedOut) |
| | | 1284 | | { |
| | | 1285 | | Debug.Assert(_clock != null); |
| | | 1286 | | // only execute once? |
| | 2 | 1287 | | if (_executeOnlyOnce) |
| | | 1288 | | { |
| | | 1289 | | // disable further signal invocations |
| | 2 | 1290 | | _registeredWaitHandle.Unregister(_ManualResetEvent); |
| | | 1291 | | } |
| | | 1292 | | // no period (ie. this is the only callback)? |
| | 2 | 1293 | | if (_periodStopwatchTicks == Timeout.Infinite) |
| | | 1294 | | { // cancel all further timed callbacks |
| | 2 | 1295 | | Interlocked.Exchange(ref _nextCallbackTimeStopwatchTicks, Timeout.Infinite); |
| | | 1296 | | } |
| | | 1297 | | else |
| | | 1298 | | { // schedule the next callback |
| | 2 | 1299 | | Interlocked.Exchange(ref _nextCallbackTimeStopwatchTicks, _clock!.Ticks + _periodStopwatchTicks); // this f |
| | | 1300 | | } |
| | | 1301 | | // the wait handle was signaled--we should always call the callback in this case |
| | 2 | 1302 | | _callback(_state, false); |
| | | 1303 | | |
| | 2 | 1304 | | } |
| | | 1305 | | /// <summary> |
| | | 1306 | | /// Receives notification that the ambient clock time was changed. |
| | | 1307 | | /// </summary> |
| | | 1308 | | /// <param name="clock">The <see cref="IAmbientClock"/> whose time was changed.</param> |
| | | 1309 | | /// <param name="oldTicks">The old number of elapsed ticks.</param> |
| | | 1310 | | /// <param name="newTicks">The new number of elapsed ticks.</param> |
| | | 1311 | | /// <param name="oldUtcDateTime">The old UTC <see cref="DateTime"/>.</param> |
| | | 1312 | | /// <param name="newUtcDateTime">The new UTC <see cref="DateTime"/>.</param> |
| | | 1313 | | public void TimeChanged(IAmbientClock clock, long oldTicks, long newTicks, DateTime oldUtcDateTime, DateTime newUtcD |
| | | 1314 | | {// when there is an ambient clock, events are raised ONLY when the clock changes, and we get notified here every ti |
| | | 1315 | | // there should be a clock if we get here |
| | | 1316 | | Debug.Assert(_clock != null); |
| | | 1317 | | // loop until we process all the scheduled callbacks |
| | 2 | 1318 | | while (_nextCallbackTimeStopwatchTicks != Timeout.Infinite && _nextCallbackTimeStopwatchTicks > oldTicks && _nex |
| | | 1319 | | { |
| | | 1320 | | // should we reset for another period? |
| | 2 | 1321 | | if (_periodStopwatchTicks != Timeout.Infinite) |
| | | 1322 | | { |
| | 2 | 1323 | | Interlocked.Add(ref _nextCallbackTimeStopwatchTicks, _periodStopwatchTicks); |
| | | 1324 | | // we may loop around again in case the event should have been raised more than once |
| | | 1325 | | } |
| | | 1326 | | else |
| | | 1327 | | { |
| | | 1328 | | // this should cause the loop to stop, but only AFTER we invoke the callback |
| | 2 | 1329 | | _nextCallbackTimeStopwatchTicks = Timeout.Infinite; |
| | | 1330 | | } |
| | | 1331 | | // only execute once? |
| | 2 | 1332 | | if (_executeOnlyOnce) |
| | | 1333 | | { |
| | | 1334 | | // disable further signal invocations |
| | 2 | 1335 | | _registeredWaitHandle.Unregister(_ManualResetEvent); |
| | | 1336 | | } |
| | 2 | 1337 | | if (_executionContext != null) |
| | | 1338 | | { |
| | | 1339 | | // run in the execution context of the constructor |
| | 2 | 1340 | | ExecutionContext.Run(_executionContext, state => _callback(state, true), _state); |
| | | 1341 | | } |
| | | 1342 | | else |
| | | 1343 | | { |
| | 2 | 1344 | | _callback(_state, true); |
| | | 1345 | | } |
| | | 1346 | | } |
| | 2 | 1347 | | } |
| | | 1348 | | /// <summary> |
| | | 1349 | | /// Gets the time the timeout callback is next due to be invoked, or null if no timed callback is scheduled. |
| | | 1350 | | /// </summary> |
| | | 1351 | | long? IAmbientClockScheduledCallbackSource.NextScheduledCallbackStopwatchTicks |
| | | 1352 | | { |
| | | 1353 | | get |
| | | 1354 | | { |
| | 2 | 1355 | | long nextCallbackTimeStopwatchTicks = _nextCallbackTimeStopwatchTicks; |
| | 2 | 1356 | | return (nextCallbackTimeStopwatchTicks == Timeout.Infinite) ? null : nextCallbackTimeStopwatchTicks; |
| | | 1357 | | } |
| | | 1358 | | } |
| | | 1359 | | /// <summary> |
| | | 1360 | | /// Cancels a registered wait operation issued by the <see cref="System.Threading.ThreadPool.RegisterWaitForSingleOb |
| | | 1361 | | /// method. |
| | | 1362 | | /// </summary> |
| | | 1363 | | /// <param name="waitObject">The <see cref="System.Threading.WaitHandle"/> to be signaled.</param> |
| | | 1364 | | /// <returns>true if the function succeeds; otherwise, false.</returns> |
| | | 1365 | | public bool Unregister(WaitHandle? waitObject) |
| | | 1366 | | { |
| | 2 | 1367 | | bool ret = _registeredWaitHandle.Unregister(waitObject); |
| | 2 | 1368 | | _clock?.DeregisterTimeChangedNotificationSink(this); |
| | 2 | 1369 | | return ret; |
| | | 1370 | | } |
| | | 1371 | | } |
| | | 1372 | | /// <summary> |
| | | 1373 | | /// A static class that contains ambient replacements for <see cref="ThreadPool"/>. |
| | | 1374 | | /// </summary> |
| | | 1375 | | /// <remarks> |
| | | 1376 | | /// <pitch>Ambient-clock-aware stand-ins for the <see cref="ThreadPool"/> wait registration methods — use these where wa |
| | | 1377 | | /// <pledge>Each method mirrors its <see cref="ThreadPool"/> namesake's parameters and semantics, returning an <see cref |
| | | 1378 | | /// <plan>Pure construction forwarding to <see cref="AmbientRegisteredWaitHandle"/>; no state of its own.</plan> |
| | | 1379 | | /// </remarks> |
| | | 1380 | | public static class AmbientThreadPool |
| | | 1381 | | { |
| | | 1382 | | /// <summary> |
| | | 1383 | | /// Registers a delegate to wait for a <see cref="System.Threading.WaitHandle"/>, specifying a 32-bit signed integer |
| | | 1384 | | /// </summary> |
| | | 1385 | | /// <param name="waitHandle">Registers a delegate to wait for a System.Threading.WaitHandle, specifying a 32-bit sig |
| | | 1386 | | /// <param name="callback">The System.Threading.WaitOrTimerCallback delegate to call when the waitObject parameter i |
| | | 1387 | | /// <param name="state">The object that is passed to the delegate.</param> |
| | | 1388 | | /// <param name="millisecondTimeoutInterval">The time-out in milliseconds. If the millisecondsTimeOutInterval parame |
| | | 1389 | | /// <param name="executeOnlyOnce">true to indicate that the thread will no longer wait on the waitObject parameter a |
| | | 1390 | | /// <returns>The System.Threading.RegisteredWaitHandle that encapsulates the native handle.</returns> |
| | | 1391 | | #if NET5_0_OR_GREATER |
| | | 1392 | | [UnsupportedOSPlatform("browser")] |
| | | 1393 | | #endif |
| | | 1394 | | public static AmbientRegisteredWaitHandle RegisterWaitForSingleObject(WaitHandle waitHandle, WaitOrTimerCallback cal |
| | | 1395 | | { |
| | | 1396 | | return new AmbientRegisteredWaitHandle(true, waitHandle, callback, state, millisecondTimeoutInterval, executeOnl |
| | | 1397 | | } |
| | | 1398 | | /// <summary> |
| | | 1399 | | /// Registers a delegate to wait for a <see cref="System.Threading.WaitHandle"/>, specifying a 32-bit unsigned integ |
| | | 1400 | | /// </summary> |
| | | 1401 | | /// <param name="waitHandle">Registers a delegate to wait for a System.Threading.WaitHandle, specifying a 32-bit sig |
| | | 1402 | | /// <param name="callback">The System.Threading.WaitOrTimerCallback delegate to call when the waitObject parameter i |
| | | 1403 | | /// <param name="state">The object that is passed to the delegate.</param> |
| | | 1404 | | /// <param name="millisecondTimeoutInterval">The time-out in milliseconds. If the millisecondsTimeOutInterval parame |
| | | 1405 | | /// <param name="executeOnlyOnce">true to indicate that the thread will no longer wait on the waitObject parameter a |
| | | 1406 | | /// <returns>The System.Threading.RegisteredWaitHandle that encapsulates the native handle.</returns> |
| | | 1407 | | #if NET5_0_OR_GREATER |
| | | 1408 | | [UnsupportedOSPlatform("browser")] |
| | | 1409 | | #endif |
| | | 1410 | | [CLSCompliant(false)] |
| | | 1411 | | public static AmbientRegisteredWaitHandle RegisterWaitForSingleObject(WaitHandle waitHandle, WaitOrTimerCallback cal |
| | | 1412 | | { |
| | | 1413 | | return new AmbientRegisteredWaitHandle(true, waitHandle, callback, state, millisecondTimeoutInterval, executeOnl |
| | | 1414 | | } |
| | | 1415 | | /// <summary> |
| | | 1416 | | /// Registers a delegate to wait for a <see cref="System.Threading.WaitHandle"/>, specifying a 64-bit signed integer |
| | | 1417 | | /// </summary> |
| | | 1418 | | /// <param name="waitHandle">Registers a delegate to wait for a System.Threading.WaitHandle, specifying a 32-bit sig |
| | | 1419 | | /// <param name="callback">The System.Threading.WaitOrTimerCallback delegate to call when the waitObject parameter i |
| | | 1420 | | /// <param name="state">The object that is passed to the delegate.</param> |
| | | 1421 | | /// <param name="millisecondTimeoutInterval">The time-out in milliseconds. If the millisecondsTimeOutInterval parame |
| | | 1422 | | /// <param name="executeOnlyOnce">true to indicate that the thread will no longer wait on the waitObject parameter a |
| | | 1423 | | /// <returns>The System.Threading.RegisteredWaitHandle that encapsulates the native handle.</returns> |
| | | 1424 | | #if NET5_0_OR_GREATER |
| | | 1425 | | [UnsupportedOSPlatform("browser")] |
| | | 1426 | | #endif |
| | | 1427 | | public static AmbientRegisteredWaitHandle RegisterWaitForSingleObject(WaitHandle waitHandle, WaitOrTimerCallback cal |
| | | 1428 | | { |
| | | 1429 | | return new AmbientRegisteredWaitHandle(true, waitHandle, callback, state, millisecondTimeoutInterval, executeOnl |
| | | 1430 | | } |
| | | 1431 | | /// <summary> |
| | | 1432 | | /// Registers a delegate to wait for a <see cref="System.Threading.WaitHandle"/>, specifying a <see cref="TimeSpan"/ |
| | | 1433 | | /// </summary> |
| | | 1434 | | /// <param name="waitHandle">Registers a delegate to wait for a System.Threading.WaitHandle, specifying a 32-bit sig |
| | | 1435 | | /// <param name="callback">The System.Threading.WaitOrTimerCallback delegate to call when the waitObject parameter i |
| | | 1436 | | /// <param name="state">The object that is passed to the delegate.</param> |
| | | 1437 | | /// <param name="timeoutInterval">The time-out represented by a <see cref="System.TimeSpan"/>. If timeout is 0 (zero |
| | | 1438 | | /// <param name="executeOnlyOnce">true to indicate that the thread will no longer wait on the waitObject parameter a |
| | | 1439 | | /// <returns>The System.Threading.RegisteredWaitHandle that encapsulates the native handle.</returns> |
| | | 1440 | | #if NET5_0_OR_GREATER |
| | | 1441 | | [UnsupportedOSPlatform("browser")] |
| | | 1442 | | #endif |
| | | 1443 | | public static AmbientRegisteredWaitHandle RegisterWaitForSingleObject(WaitHandle waitHandle, WaitOrTimerCallback cal |
| | | 1444 | | { |
| | | 1445 | | return new AmbientRegisteredWaitHandle(true, waitHandle, callback, state, timeoutInterval, executeOnlyOnce); |
| | | 1446 | | } |
| | | 1447 | | /// <summary> |
| | | 1448 | | /// Registers a delegate to wait for a <see cref="System.Threading.WaitHandle"/>, specifying a 32-bit signed integer |
| | | 1449 | | /// </summary> |
| | | 1450 | | /// <param name="waitHandle">The <see cref="System.Threading.WaitHandle"/> to register. Use a <see cref="System.Thre |
| | | 1451 | | /// <param name="callback">The delegate to call when the waitObject parameter is signaled.</param> |
| | | 1452 | | /// <param name="state">The object that is passed to the delegate.</param> |
| | | 1453 | | /// <param name="millisecondTimeoutInterval">The time-out represented by a System.TimeSpan. If timeout is 0 (zero), |
| | | 1454 | | /// <param name="executeOnlyOnce">true to indicate that the thread will no longer wait on the waitObject parameter a |
| | | 1455 | | /// <returns>The <see cref="System.Threading.RegisteredWaitHandle"/> object that can be used to cancel the registere |
| | | 1456 | | #if NET5_0_OR_GREATER |
| | | 1457 | | [UnsupportedOSPlatform("browser")] |
| | | 1458 | | #endif |
| | | 1459 | | public static AmbientRegisteredWaitHandle UnsafeRegisterWaitForSingleObject(WaitHandle waitHandle, WaitOrTimerCallba |
| | | 1460 | | { |
| | | 1461 | | return new AmbientRegisteredWaitHandle(false, waitHandle, callback, state, millisecondTimeoutInterval, executeOn |
| | | 1462 | | } |
| | | 1463 | | /// <summary> |
| | | 1464 | | /// Registers a delegate to wait for a <see cref="System.Threading.WaitHandle"/>, specifying a 32-bit unsigned integ |
| | | 1465 | | /// </summary> |
| | | 1466 | | /// <param name="waitHandle">The <see cref="System.Threading.WaitHandle"/> to register. Use a <see cref="System.Thre |
| | | 1467 | | /// <param name="callback">The delegate to call when the waitObject parameter is signaled.</param> |
| | | 1468 | | /// <param name="state">The object that is passed to the delegate.</param> |
| | | 1469 | | /// <param name="millisecondTimeoutInterval">The time-out represented by a System.TimeSpan. If timeout is 0 (zero), |
| | | 1470 | | /// <param name="executeOnlyOnce">true to indicate that the thread will no longer wait on the waitObject parameter a |
| | | 1471 | | /// <returns>The <see cref="System.Threading.RegisteredWaitHandle"/> object that can be used to cancel the registere |
| | | 1472 | | #if NET5_0_OR_GREATER |
| | | 1473 | | [UnsupportedOSPlatform("browser")] |
| | | 1474 | | #endif |
| | | 1475 | | [CLSCompliant(false)] |
| | | 1476 | | public static AmbientRegisteredWaitHandle UnsafeRegisterWaitForSingleObject(WaitHandle waitHandle, WaitOrTimerCallba |
| | | 1477 | | { |
| | | 1478 | | return new AmbientRegisteredWaitHandle(false, waitHandle, callback, state, millisecondTimeoutInterval, executeOn |
| | | 1479 | | } |
| | | 1480 | | /// <summary> |
| | | 1481 | | /// Registers a delegate to wait for a <see cref="System.Threading.WaitHandle"/>, specifying a 64-bit signed integer |
| | | 1482 | | /// </summary> |
| | | 1483 | | /// <param name="waitHandle">The <see cref="System.Threading.WaitHandle"/> to register. Use a <see cref="System.Thre |
| | | 1484 | | /// <param name="callback">The delegate to call when the waitObject parameter is signaled.</param> |
| | | 1485 | | /// <param name="state">The object that is passed to the delegate.</param> |
| | | 1486 | | /// <param name="millisecondTimeoutInterval">The time-out represented by a System.TimeSpan. If timeout is 0 (zero), |
| | | 1487 | | /// <param name="executeOnlyOnce">true to indicate that the thread will no longer wait on the waitObject parameter a |
| | | 1488 | | /// <returns>The <see cref="System.Threading.RegisteredWaitHandle"/> object that can be used to cancel the registere |
| | | 1489 | | #if NET5_0_OR_GREATER |
| | | 1490 | | [UnsupportedOSPlatform("browser")] |
| | | 1491 | | #endif |
| | | 1492 | | public static AmbientRegisteredWaitHandle UnsafeRegisterWaitForSingleObject(WaitHandle waitHandle, WaitOrTimerCallba |
| | | 1493 | | { |
| | | 1494 | | return new AmbientRegisteredWaitHandle(false, waitHandle, callback, state, millisecondTimeoutInterval, executeOn |
| | | 1495 | | } |
| | | 1496 | | /// <summary> |
| | | 1497 | | /// Registers a delegate to wait for a <see cref="System.Threading.WaitHandle"/>, specifying a <see cref="System.Tim |
| | | 1498 | | /// </summary> |
| | | 1499 | | /// <param name="waitHandle">The <see cref="System.Threading.WaitHandle"/> to register. Use a <see cref="System.Thre |
| | | 1500 | | /// <param name="callback">The delegate to call when the waitObject parameter is signaled.</param> |
| | | 1501 | | /// <param name="state">The object that is passed to the delegate.</param> |
| | | 1502 | | /// <param name="timeoutInterval">The time-out represented by a <see cref="System.TimeSpan"/>. If timeout is 0 (zero |
| | | 1503 | | /// <param name="executeOnlyOnce">true to indicate that the thread will no longer wait on the waitObject parameter a |
| | | 1504 | | /// <returns>The <see cref="System.Threading.RegisteredWaitHandle"/> object that can be used to cancel the registere |
| | | 1505 | | #if NET5_0_OR_GREATER |
| | | 1506 | | [UnsupportedOSPlatform("browser")] |
| | | 1507 | | #endif |
| | | 1508 | | public static AmbientRegisteredWaitHandle UnsafeRegisterWaitForSingleObject(WaitHandle waitHandle, WaitOrTimerCallba |
| | | 1509 | | { |
| | | 1510 | | return new AmbientRegisteredWaitHandle(false, waitHandle, callback, state, timeoutInterval, executeOnlyOnce); |
| | | 1511 | | } |
| | | 1512 | | } |